Tetralyte
tetralyte-gamedev.bsky.social
Tetralyte
@tetralyte-gamedev.bsky.social
Gamedev 🎮
EN🇦🇺/JP🇯🇵OK

Things I love:

High octane dialogue tree decisions.
Unskippable, hour-long cinematics.
Putting down the controller for a quick cry.
Reposted by Tetralyte
Making an indie game? Want people to read about it in the upcoming new issue of EGM? As in, in an actual paper magazine?

Pitch us at [email protected] and include "Under the Radar" in the subject line.

Three main criteria to keep in mind:
January 13, 2026 at 12:21 AM
Reposted by Tetralyte
We’re so freaking back. Videogames. Board games. Role playing games. I wanna show case you at ALT: GAMES 2026! Submit in the cheeky link.
Successful applications will be paid an honorarium.
If you love me, please read the webpage. All the info is there.
Link:
powerhouse.com.au/alt-games-ca...
December 2, 2025 at 6:10 AM
Anyone have experience/advice with the Voxel Heat Diffuse Skinning plugin? Thinking of trying it out with Auto-Rig Pro for #gamedev #blender
November 19, 2025 at 12:15 AM
Pinterest with genAI toggled off 😱 It's not perfect, but it's so much better.
October 19, 2025 at 2:49 AM
@orimo07.bsky.social ビデオゲームのキャラクターデザインのお仕事について、DM/メールでご相談させていただいてもよろしいでしょうか?
October 9, 2025 at 2:01 AM
Reposted by Tetralyte
What's the point of hard games, anyway? youtu.be/Ip5pYl-MuYs
What's The Point Of Hard Games, Anyway?
YouTube video by Game Maker's Toolkit
youtu.be
September 16, 2025 at 3:07 PM
Downloaded Godot 4.5.0, migrated my 4.4.1 project over in a minute. No errors, all scenes running as expected, shader pipeline comp seems to have ironed out a mid-scene stutter I once had. Nice. Great work from the Godot team + contributors 🎉 Going to investigate the new stencil buffer now.
September 16, 2025 at 3:26 AM
www.youtube.com/watch?v=C-CY...

Such a clever inversion on the original.
DECO*27 - モニタリング (Best Friend Remix) feat. 初音ミク
YouTube video by DECO*27
www.youtube.com
September 5, 2025 at 10:12 AM
What would be a low-to-middle grade GPU/CPU combo that you'd expect to run a 3D #Godot game smoothly? Thinking about what my game's 'low' settings should optimise around. #gaming
September 4, 2025 at 11:01 AM