ThatFanficGuy
ThatFanficGuy
@thatfanficguy.bsky.social
Autistic software engineer. New York fanatic. Amateur game designer, modder, writer, and all sorts of things. This is my outlet for random thoughts; don't take it too seriously. He/they.
It's also interesting how much you pull from life experiences when writing character. Your perspective combined with being able to re-evaluate earlier relationships in a more-healthy manner makes for excellent writing material, the pain you had to endure to get to this point be damned.
January 24, 2026 at 1:12 AM
The first one has excellent composition.
January 24, 2026 at 12:32 AM
Can you please elaborate on the "pattern recognition" part?
January 23, 2026 at 3:28 PM
(If you know why it's called that, ILY.)
January 16, 2026 at 9:12 PM
The fork is approaching its release, after a few months of on-and-off work in my free time. I wanted to get some affairs – like what level of accuracy I can guarantee – in order before a release. This is me cleaning the house before the guests come in.
January 9, 2026 at 8:44 PM
My issue was that I couldn't add the features I needed easily, because the library is no longer maintained, so no matter how many PRs I file, they aren't likely to be included.

Plus, I wanted to bring my own ideas into it. I figured if I'm going to adopt it, I'm going to make it truly my own.
January 9, 2026 at 8:44 PM
Forgot to describe the context for "this":

"This" is for a library I'm developing as a TypeScript-first fork of `js-quantities`, an extensive unit-conversion library. I've been using it for a while for a personal project (see @frontiermods.bsky.social), and it works well.
January 9, 2026 at 8:44 PM
(Also, I'm not gonna say I've *solved* floating-point error correction in JS, but... All I'm gonna say is that there's no library out there for it. Either that, or the cryptocurrency libraries flood out any legitimate uses of `snap` on NPM.)
January 9, 2026 at 6:40 PM
At 1M iterations, the performance is only +500% to +600% over a simple division. Sounds awful, but considering how much we cram into those extra nanoseconds, I'm very happy with the result.

There's probably a bunch more oomph a skilled engineer could cram out of it, but I'm not one, so... :P
January 9, 2026 at 6:40 PM
As if to illustrate my point, here are the likes under the post above:
January 4, 2026 at 12:37 AM
Well, I've done *something* for it. The algo is not ideal: it doesn't handle obvious noise like 1.0000000000001 (13 decimal places) because that's too close, epsilon-wise. I'm sure I can figure something out before release date (which is this year, I promise! Yes, it's been 6 months, so what?)
January 2, 2026 at 8:36 PM
Turns out, coming up with an algorithm to fix floating-point fuckery on the fly isn't easy. Who would've thought?
January 2, 2026 at 7:39 PM
Yeah, but it's a separate adapter. Comes with, but still, feels like cheating.
December 31, 2025 at 1:59 PM
The modern one looks slick for its size: www.pcna.com/en-us/produc...
SKROSS World Travel Adapter PRO World & USB | PCNA
www.pcna.com
December 31, 2025 at 10:42 AM
I think my(?) generation had "worst thing ever" for "meh".

Not having an extreme, sharp, or cutting opinion about something – or one at all – is a useful mental tool that I feel isn't being propagated through the culture with enough backpressure.
December 31, 2025 at 1:20 AM