Results may vary, but I like seeing our little dude walk around the scene!
#godot #gamedev #astaralgorithm #pathfinding
Results may vary, but I like seeing our little dude walk around the scene!
#godot #gamedev #astaralgorithm #pathfinding
Added in a simple Timer HUD in the top corner, so now it counts down and ends the game when it expires. It also starts to get really urgent when it get below 5 seconds. Is that wobble a bit excessive?
#godot #gamedev #worddungeon #roguelike
Added in a simple Timer HUD in the top corner, so now it counts down and ends the game when it expires. It also starts to get really urgent when it get below 5 seconds. Is that wobble a bit excessive?
#godot #gamedev #worddungeon #roguelike
Also, I'm learning how to do rigid body animations for the first time, and It's difficult to make them not look wonky.
Any advice on making good animations? #godot
Also, I'm learning how to do rigid body animations for the first time, and It's difficult to make them not look wonky.
Any advice on making good animations? #godot
apps.apple.com/app/id674018...
apps.apple.com/app/id674018...
(yes I bought it there were only two left)
(yes I bought it there were only two left)