Links: https://linktr.ee/theastrophoenix
That led to this:
That led to this:
Here's what I made during the demo (very basic, running on my work laptop).
Here's what I made during the demo (very basic, running on my work laptop).
Here's me playing organising my tripom (triple triad clone) cards.
Here's me playing organising my tripom (triple triad clone) cards.
Tried to sharpen the cloud structures a bit more and tried to thicken the opaque dust clouds (my computer hates me for this). Trying to minimise my dependence on post processing.
#b3d #sciart
This is from my experiments 3 years ago using only 2D abstract layers of nebulae like structures stacked on top of each other. Back then, cycles was no where as efficient. This is less than a <100 hourd of Blender time
This is from my experiments 3 years ago using only 2D abstract layers of nebulae like structures stacked on top of each other. Back then, cycles was no where as efficient. This is less than a <100 hourd of Blender time
It took many hours of calibrating the print bed to get here but with was worth it.
It took many hours of calibrating the print bed to get here but with was worth it.
In the mockup version, I've added pre-generated stars from another basic shader + blended in a 2D nebula from an ancient shader that I made.
I still can't push this too far beyond my 1070 but I'm happy.
#b3d
In the mockup version, I've added pre-generated stars from another basic shader + blended in a 2D nebula from an ancient shader that I made.
I still can't push this too far beyond my 1070 but I'm happy.
#b3d
Here's some stuff I've been working on following a big application.
A 3D model of a TARDIS that I'm still working on. Will 3D print and then do some fun stuff.
Some d&d maps using dungeon alchemist.
Here's some stuff I've been working on following a big application.
A 3D model of a TARDIS that I'm still working on. Will 3D print and then do some fun stuff.
Some d&d maps using dungeon alchemist.