Sullivan Miranda
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thebowtieartist.bsky.social
Sullivan Miranda
@thebowtieartist.bsky.social
Video game developer, Twitch streamer, designer

Currently creating Crystal Fragments!
https://linktr.ee/BowtieArtist
Hey, 2026! I'm back!

Sorry for the hiatus, I had to take a break. Remember, breaks are important, and ALLOWING yourself a break is even more important.

That being said, here's your first screenshot of the year!

#rpgmaker | #vxace | #indiegamedev | #indiedev | #indiegame
January 13, 2026 at 9:51 AM
As a bonus, here's my favorite assets I've made for the game from 2025. Some are simple frankensteining together or edits of RTP, others are completely from scratch.

Happy 2025!

#rpgmaker | #vxace | #indiegamedev | #indiedev | #indiegame
January 1, 2026 at 6:32 AM
A message from myself, as well as a progress report of the game, to close off 2025.

I'm sorry I wasn't able to get a demo out before the end of the year. We'll be pushing strong for progress in 2026!

#rpgmaker | #vxace | #indiegamedev | #indiedev | #indiegame
January 1, 2026 at 4:52 AM
Originally, I was aiming for a Christmas release of a new demo for Crystal Fragments. However, there's still so much more to be done and tested.

I'm going to need a little more time. New Years Eve is the new date to look out for!
December 26, 2025 at 6:28 AM
The names of each chest type are finalized!

#rpgmaker | #vxace | #indiegamedev | #indiedev | #indiegame
December 20, 2025 at 7:35 PM
If it seems I've been a bit quiet about the behind-the-scenes stuff, its because I've been hard at work on a big update.

I've been tirelessly replaying portions of the game, fixing as much as I can as I play through.

#rpgmaker | #vxace | #indiegamedev | #indiedev | #indiegame
December 16, 2025 at 10:17 AM
A new shop is opening in Carrasco soon. Also, sneak peak at an update to the time window...complete with current weather icon!

#rpgmaker | #vxace | #indiegamedev | #indiedev | #indiegame
December 16, 2025 at 10:07 AM
Grandma has FINALLY been updated! She now has a face graphic and her sprite has been updated to reflect the art.

Lots of updates being done in the background, like the OoB fix and finalizing a slew of cutscenes.

#rpgmaker | #vxace | #indiegamedev | #indiedev | #indiegame
December 11, 2025 at 11:02 PM
Finally updated the Card Import menu!

Friend cards are from other players, Special and Secret, well...I'll explain those another time.

#rpgmaker | #vxace | #indiegamedev | #indiedev | #indiegame
December 4, 2025 at 10:47 AM
For Tournaments, you'll eventually unlock the ability to change your main party to different groups! This will include guest characters as well as NPCs.

#rpgmaker | #vxace | #indiegamedev | #indiedev | #indiegame
November 22, 2025 at 9:14 PM
- Fixed line issues, now all lines show perfectly!
- Added arrows (temp. icons) to show map scrolls.
- Outer border adjusted.
- Added map padding on edges.

#rpgmaker | #vxace | #indiegamedev | #indiedev | #indiegame
November 21, 2025 at 11:38 AM
Ladies and gentlemen...we finally have a MAP!

It accurately shows save points and map transfers by use of event comments, and the player by an (x,y) coordinate.

I finally did it!

#rpgmaker | #vxace | #indiegamedev | #indiedev | #indiegame
November 17, 2025 at 8:57 AM
Finally getting to a feature that's been planned for a few years now.

#rpgmaker | #vxace | #indiegamedev | #indiedev | #indiegame
November 16, 2025 at 9:17 PM
I've been focused on improving the map and the lighting/shading. I think I'm at a comfortable place, finally!

#rpgmaker | #vxace | #indiegamedev | #indiedev | #indiegame
October 29, 2025 at 11:37 PM
Slowly reworking an old room. Almost done!

#rpgmaker | #vxace | #indiegamedev | #indiedev | #indiegame
October 29, 2025 at 1:19 PM
New message box for texts! Currently there's no menu to reread texts...but texts are now being worked on to help with making sure certain quests move along more naturally.

I may rework "Mail" to hold emails and texts together later on.

#rpgmaker | #vxace | #indiegamedev | #indiedev | #indiegame
October 5, 2025 at 12:24 AM
An optional, experimental feature will be added to the game involving gradient text for base text! It will be disabled by default, but players who wish to try it can find it in the settings menu.

#rpgmaker | #vxace | #indiegamedev | #indiedev | #indiegame
October 1, 2025 at 11:21 PM
Hello darkness, my old friend.

(Also hello everyone! I'm back, sorry it has taken so long! We should be moving forward swimmingly from here on.)

#rpgmaker | #vxace | #indiegamedev | #indiedev | #indiegame
October 1, 2025 at 12:19 AM
Experimenting with an animation for treasure chests, instead of just using the basic RPG Maker animation.

Left: Old
Right: New

What do you think? And for other RPG Maker devs, how do you make your own treasure chests?

#rpgmaker | #vxace | #indiegamedev | #indiedev | #indiegame
August 10, 2025 at 6:41 AM
New dessert truck has shown up in Otnemarcas!

Bonus: the rough sketch I drew at work to plan out the truck. I try to sketch out most assets before making them on the computer.

Expect a new shop soon!

#rpgmaker | #vxace | #indiegamedev | #indiedev | #indiegame
July 30, 2025 at 2:33 PM
Every shop has a different menu theme. You heard that right, EVERY shop!

Which of these do you like the most?
(everything's still WIP)

#rpgmaker | #vxace | #indiegamedev | #indiedev | #indiegame
July 27, 2025 at 5:43 AM
Alright, need your help, gamers and game devs! I just can't decide which one looks better overall for the cooking menu. Which one do y'all prefer?

Better yet, do you have a different suggestion entirely?

#rpgmaker | #vxace | #indiegamedev | #indiedev | #indiegame
July 20, 2025 at 10:17 AM
The Item Menu within the battle scene now has switchable categories! Instead of regular healing items and food being all in one menu, now you can have a bit more organization.

The help window text has more color, too!

#rpgmaker | #vxace | #indiegamedev | #indiedev | #indiegame
July 14, 2025 at 8:36 AM
Rememeber in the old demo, you could find tea bags? Now they have a use! While each tea has different effects, they will all remove the Panic state.

#rpgmaker | #vxace | #indiegamedev | #indiedev | #indiegame
July 9, 2025 at 9:53 AM
The Goldewin Twins, aka "F" and "G" from the Wheeze Shop, are finally updated after years since their introduction! What do you think of the new look?

(also, new somethings coming soon!)

#rpgmaker | #vxace | #indiegamedev | #indiedev | #indiegame
July 9, 2025 at 8:50 AM