ThePsyke62
thepsyke62.bsky.social
ThePsyke62
@thepsyke62.bsky.social
Adult man, doing car stuff and video game modding.
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poorn.
July 8, 2023 at 2:02 AM
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You know what? I'll show y'all this new thing I don't plan on putting on twitter for a while. why not. enjoy the emo vampire girl.
July 8, 2023 at 2:58 AM
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They're EMO.
November 6, 2023 at 9:08 PM
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OMG look it's Avery but GOTH
April 4, 2024 at 10:31 PM
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Tarot Goat!!
May 14, 2024 at 9:54 PM
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BUNNY CORSET!! CHOKERS!! I need caffeine.
May 27, 2024 at 9:10 PM
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treat ur subs RIGHT
May 28, 2024 at 9:01 PM
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This artist, @horchataconfresa.bsky.social, only has 12 followers! He deserves way more! Go follow him!
January 4, 2025 at 9:52 PM
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Carwash sequence on that unfinished Sven map I worked on a long time back (the one that had a section ported to VRC). I should return to it this year at some point

#goldsrc #halflife #gamedev
January 4, 2025 at 11:38 PM
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More old artwork from the sketchbook (2015)

#furry #furryart #pencil
December 31, 2024 at 11:10 PM
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"Magic Wand" Hardsurface prop. Modelled in #blender , baked and textured in Substance painter. 2186 triangles final model.

#gamedev
December 29, 2024 at 10:01 PM
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Me thinks i should show every single finished drawing i did this year, i am really proud of what i did this year! In total we have 19 drawings not including one cause it's nsfw :3
December 30, 2024 at 7:48 AM
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Old artwork from 2014.

#furry #furryart #nsfw
December 31, 2024 at 6:39 AM
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Some old art of Biscuit :3
#furryart
November 17, 2024 at 6:02 PM
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Related to the previous post, also that same year made this second model in Same workflow: Sculpted in Sculptris, retopo in blender, baked & textured in substance. Again final model aimed for Source engine export. 1502 Triangles.

#nsfw #furry #furry3d
November 22, 2024 at 2:09 AM
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Bunch of random #furry drawings scattered from 2017~2020ish

#furryart
November 22, 2024 at 6:51 PM
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You can touch my ears too..
November 22, 2024 at 2:02 PM
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2 years ago I made this sink prop in #blender for #VRChat worldbuilding. One of the more complicated props that required a lot of hard-surface parts. Highpoly to Lowpoly & colour IDs baked in Substance painter and textured. Final lowpoly model was 3642 Triangles.

#gamedev
November 23, 2024 at 8:36 PM
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One of my fav free utilities I use from time to time is Materialize by Bounding Box Software. Its got some nice features for turning phototextures into height to normals, AO, roughness, ect. Even has highlight and shadow removal and realtime previews. Here is brownie from a few photos. #gamedev
November 25, 2024 at 8:00 PM
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The gorgeous "WIZARD RATS" HLDM map by Grimlock (2002)

#halflife #goldsrc
November 26, 2024 at 6:43 AM
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A fluffy furry Sculptris #3dsculpt I did back in late 2016

#nsfw #furryart #furry3d
November 27, 2024 at 1:49 AM
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Another furry Sculptris #3dsculpt I did back in late 2016

#nsfw #furryart #furry3d
November 28, 2024 at 2:01 AM
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A while back I ported a Counter-Strike: Condition Zero Deleted scenes model to #VRChat as an avatar, and took some photos like some kinda facebook dad travel selfies
December 9, 2024 at 6:58 AM
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Unfinished WIP #3dsculpt; He was made in Sculptris.

#furry #furryart #furry3d
December 13, 2024 at 6:08 AM
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Guess on this day I should post this: two versions I made of my take on "Big Chungus" model in #blender a few years back. One was a UNITY version at 15,428 triangles. The 2nd version made for GoldSrc was 3226 triangles, used multiple "Chrome" textures to fake toon shading and one 2D masked image.
December 21, 2024 at 4:08 AM