Survivesmith - Demo out now on STEAM! (Link in bio)
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theredmarkdev.bsky.social
Survivesmith - Demo out now on STEAM! (Link in bio)
@theredmarkdev.bsky.social
Self-taught Unity developer.

Currently developing Survivesmith: A 2D reverse-bullet-hell, rogue-lite game with a twist with loadouts & crafting.

Steam (DEMO): https://store.steampowered.com/app/4064760/Survivesmith_Demo/
#Survivesmith #Devlog : Spinner Evolutions

The demo had been missing several equipment upgrades and evolutions. Here's one of the new Spinner evolutions: Spiral Spinners.

Will showcase some more in a future post.

#gamedev #indiegamedev #indiegame #roguelite #bulletheaven #bullethell #unity
November 23, 2025 at 8:03 PM
The Power Core / Forge redesign is coming together nicely. Excited to let everyone try it! 🤩

#survivesmith #gamedev #indiegamedev #indiegame #roguelite #bulletheaven
November 13, 2025 at 5:33 PM
#Survivesmith #Devlog Mining Effects

Mining is a little less boring now ⛏️✨

#gamedev #indiegamedev #indiegame #vfx #particleeffects #unity
November 5, 2025 at 6:46 PM
#Survivesmith #Devlog 0097: Survival Kit Icon Update

Here's a look at the new icons @LizLeeSan made for the Survival Kit. Don't they look awesome 😍

#gamedev #indiegamedev #indiegame
October 31, 2025 at 8:36 AM
#DOTween really comes in handy at times 😌.

Can't wait to animate every single screen! I wish I were a tad bit better in UI design though 😪.

#indiegamedev #gamedev #indiegame
October 19, 2025 at 7:17 AM
#Survivesmith #Devlog: Hit & Shake

I added some dynamic, force-based particles ✨ to my hit effects and camera shakes as well. I think they look pretty cool and subtle enough.

Is it too subtle or just right? 🤔 Let me know what you think.

#IndieGame #IndieGameDev #GameDev
October 8, 2025 at 7:02 PM
The base feels a bit more lively now. Hope Toby doesn't break anything...

#survivesmith #gamedev #indiegamedev #indiegame #indiedev #roguelite #bulletheaven #bullethell #2d #unity
September 12, 2025 at 6:08 PM
#Survivesmith #Devlog: Mystery Characters

The first "reveal" of our upcoming playable characters. They will bring more than just "looks" to the table 😉⚔️🧪

#gamedev #indiegamedev #indiegame #indiedev #roguelite #bulletheaven #bullethell #2d #unity #characterdesign #ui #uidesign
September 2, 2025 at 6:39 PM
#Survivesmith #Devlog: Minimap

A new minimap now shows all the POIs in the world. You can even see where all the resources are located if you want to

#gamedev #indiegamedev #indiegame #indiedev #roguelite #bulletheaven #bullethell #2d #unity #minimap #map #ui #uidesign
August 30, 2025 at 6:26 AM
Here's a short video I made showcasing the Power Core system in Survivesmith. I hope it's a fun little mechanic for everyone to play around with.

#gamedev #indiegamedev #indiegame #indiedev #survivesmith #devlog #roguelite #bulletheaven #bullethell #2d #unity #colorful #guns
August 26, 2025 at 6:22 AM
#Survivesmith #Devlog: Colorful Guns

In our game, guns have different effects and colors. The best part - you get to pick them!
They are not just for the looks 😉

#gamedev #indiegamedev #indiegame #indiedev #roguelite #bulletheaven #bullethell #2d #unity #colorful #guns
August 12, 2025 at 7:44 AM
#Survivesmith #Devlog : Blue napalm

Loving the new impact indicators on the rockets as much as the blue flames 🤩
Could be super useful for telegraphed boss attacks too 🤔

#gamedev #indiegamedev #indiegame #indiedev #roguelite #bulletheaven #bullethell #2d #unity
July 31, 2025 at 3:17 PM
#Survivesmith #Devlog: Weapon Forge

Not finalized at all, but this is where you'd be forging your own custom weapons at, using the power cores YOU created.

Min-max time! 🤓

#gamedev #indiegamedev #indiegame #indiedev #roguelite #bulletheaven #bullethell #2d #unity
July 29, 2025 at 7:36 AM
#Survivesmith #Devlog: Core Forge

Here's the finalized version of the Core Forge! This is the first time I've worked on a single UI for this long. Hope it paid off 🫣

#gamedev #indiegamedev #indiegame #indiedev #roguelite #bulletheaven #bullethell #2d #unity
July 24, 2025 at 7:44 AM
#survivesmith
This is sort of a fun game on its own 😆

For anyone who didn't see my previous post, this is the "Core Forge", where we can create powerful "Cores" for our weapons.

#gamedev #indiegamedev #indiegame #indiedev #roguelite #bulletheaven #bullethell #2d #unity #devlog
July 19, 2025 at 7:46 AM
#Survivesmith #Devlog: Chibi Mike

Our main protagonist is now a Chibi character! He's 50% less realistic than the last guy but 200% more cute ☺️

#gamedev #indiegamedev #indiegame #indiedev #characterdesign #chibi #roguelite #bulletheaven #bullethell #2d #unity
July 14, 2025 at 5:56 AM
#Survivesmith #Devlog: Base

We added a small base for the player to move around, do some forging & upgrading before heading out into the unknown.

What do you think?

#gamedev #indiegamedev #indiegame #indiedev #roguelite #bulletheaven #bullethell #2d #unity
July 9, 2025 at 6:39 AM
#Survivesmith #Devlog

What's better than one objective?
THREE OBJECTIVES OF COURSE! 🤑

Did a little bit of a redesign on the main UI / HUD as well.

#gamedev #indiegamedev #indiegame #indiedev #devlog #roguelite #bulletheaven #bullethell #2d #uidesign #hud #unity
July 2, 2025 at 7:39 AM
#Survivesmith #Devlog

You've seen the robots, but have you seen these corrupted creatures lurking deep in the biome?

(Note: some animations are still incomplete.)

#gamedev #indiegamedev #indiegame #indiedev #devlog #roguelite #bulletheaven #bullethell #2d #unity
June 24, 2025 at 6:06 PM
June 20, 2025 at 8:18 AM
#survivesmith: New Overshield effect

I'm learning shaders!
Here are the new Overshield effects I created using the Fresnel effect and noise. How does it look?

#gamedev #indiegamedev #indiegame #roguelite #bulletheaven #bullethell #survivorslike #unity #devlog
June 16, 2025 at 7:04 AM