Jason | The Shaggy Dev
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theshaggydev.bsky.social
Jason | The Shaggy Dev
@theshaggydev.bsky.social
Software developer. Game developer. YouTuber. Musician.

Unto Deepest Depths: https://s.team/a/3106600

http://shaggydev.com
youtube.com/c/TheShaggyDev
Only one week until release!

Steam: s.team/a/3106600
Switch: nintendo.com/us/store/pro...

#turnbased #roguelite made with #GodotEngine
December 4, 2025 at 7:02 PM
Happy #TurnBasedThursday and thanks for hosting!

Unto Deepest Depths is my party-based roguelite that combines elements of chess with challenging tactical gameplay.

It releases next week on Steam and Switch!

Steam: s.team/a/3106600
Switch: nintendo.com/us/store/pro...
December 4, 2025 at 2:42 PM
Happy #ScreenshotSaturday!

I'm making a minimalist #turnbased strategy game that combines chess and traditional tactics gameplay into a brutal #roguelite that's sure to challenge you!

Coming to Steam and Nintendo Switch December 11th!

Steam: s.team/a/3106600
Switch: nintendo.com/us/store/pro...
November 29, 2025 at 1:31 PM
Less than three weeks until release!

Steam: s.team/a/3106600
Switch: nintendo.com/us/store/pro...

#turnbased #roguelite made with #GodotEngine
November 25, 2025 at 1:30 PM
Happy #ScreenshotSaturday!

I'm making a #tactical #roguelite where all units must move and attack each turn, resulting in a brutal chess-lite of sorts.

Coming to Steam and Nintendo Switch December 11th!

Steam: s.team/a/3106600
Switch: nintendo.com/us/store/pro...
November 22, 2025 at 1:31 PM
Happy #TurnBasedThursday and thanks for hosting!

Unto Deepest Depths is a party-based roguelite combining elements of chess with challenging tactical gameplay.

Coming December 11th to Steam and Switch!

Steam: s.team/a/3106600
Switch: www.nintendo.com/us/store/pro...
November 20, 2025 at 2:45 PM
That might be a few too many enemies...

#ScreenshotSaturday #gamedev #indiedev
November 8, 2025 at 1:31 PM
Happy #TurnBasedThursday and thanks for hosting!

Unto Deepest Depths is a party-based roguelite combining elements of chess with challenging tactical gameplay.

Coming December 11th!

Check out the demo and wishlist: s.team/a/3106600
October 30, 2025 at 2:11 PM
There is now an official release date for Unto Deepest Depths! You can expect to dive into the depths on December 11th on PC and Switch!

#gamedev #indiedev #GodotEngine
October 28, 2025 at 3:19 PM
How about a look at the character portraits for #ScreenshotSaturday?

You can pair these with 176 pre-selected medieval names or add your own!

#gamedev #indiedev
October 25, 2025 at 12:30 PM
Happy #TurnBasedThursday! Cool to see you hosting this event.

Unto Deepest Depths is a minimalist, party-based roguelite where all units must move and attack each turn while incorporating some chess-like elements to everything.

Coming soon!

Demo and wishlist: s.team/a/3106600
October 23, 2025 at 1:21 PM
Decided to throw all of the event artwork together for #ScreenshotSaturday

Each one is unique with multiple choices, outcomes, and impacts on your game, some of which are pretty major!

#gamedev #indiedev
October 18, 2025 at 12:30 PM
Thanks for hosting #TurnBasedThursday!

Unto Deepest Depths is a party driven rogueilte where all units must move and attack each turn.

Check out the recently updated demo and wishlist! s.team/a/3106600
October 16, 2025 at 2:14 PM
My golfing roguelike's been on my mind again lately. May have to revisit the idea after Unto Deepest Depths is out...

#gamedev #roguelike #GodotEngine
October 15, 2025 at 12:26 PM
Thanks for hosting #TurnBasedThursday!

Unto Deepest Depths is a minimalist turn-based strategy where every unit must move and attack each turn according to chess-like rules for doing so.

It releases later this year! Exact date still TBA.

Wishlist and try the newly updated demo: s.team/a/3106600
October 9, 2025 at 1:36 PM
Happy #TurnBasedThursday and thanks for hosting!

Unto Deepest Depths is a minimalist turn-based strategy where every unit must move and attack each turn according to some chess-like rules for doing so.

It releases later this year! Exact date TBA.

Demo and wishlist: s.team/a/3106600
October 2, 2025 at 2:53 PM
TIL #GodotEngine has built-in support for following focused child nodes. Neat!

Oh, and working on rebindable controls ⌨️
September 16, 2025 at 3:17 PM
Coming soon, placing your units before battle!

#ScreenshotSaturday #gamedev #turnbased #GodotEngine
August 9, 2025 at 12:30 PM
Letting you play as a familiar face the first time you beat the game!

#ScreenshotSaturday #gamedev #indiedev
August 2, 2025 at 12:30 PM
Happy #TurnBasedThursday and thanks for hosting!

Been hard at work on my minimalist strategy game, Unto Deepest Depths, and it's now in closed beta testing!

Demo and wishlist: s.team/a/3106600
July 31, 2025 at 2:29 PM
Working on letting you see where enemies could attack if other units move out of the way (hatched area) to help with turn planning.

#ScreenshotSaturday #gamedev #indiedev
July 26, 2025 at 12:30 PM
Fixed a bug on teleporting units so that they can now properly pass through walls to reach their destination!

#ScreenshotSaturday #turnbased #GodotEngine
July 19, 2025 at 12:30 PM
Adding some fun, and different, starting parties you can unlock during the game!

#ScreenshotSaturday #gamedev #indiedev #turnbased #roguelite
July 12, 2025 at 12:30 PM
Mage saving the day during playtesting!

#ScreenshotSaturday #gamedev #turnbased
July 5, 2025 at 12:31 PM
Just came across some very early code where I was experimenting with running the game in 3D instead of 2D.

Maybe an idea worth coming backing to at some point!

#gamedev #GodotEngine #indiedev
July 1, 2025 at 12:31 PM