Timon E.C.
timonec.bsky.social
Timon E.C.
@timonec.bsky.social
Physicist ⚛️ & Programmer 💻
Currently obsessed with ray tracing 💡
🌍🌕 Switching perspectives to a geocentric scene with moon and stars in relative motion.

Don't get dizzy...
November 8, 2025 at 11:57 PM
🌍☀️ More experiments with my C++ #raytracer & #renderer.

Spheres now support color textures. A solar system scene felt like the perfect demo. (Nothing to scale.)

It might not be the most complex scene for a renderer, but it's great for testing textures and motion.
November 8, 2025 at 11:57 PM
✨ Rotating Object Render

⚙️ Method: Ray Tracing (written in C++)
🎯 Samples per pixel: 10
⏱️ Render time: 2.5 minutes (on 8 cores)

It will probably look much better with path tracing.
November 7, 2025 at 11:13 PM
How it's going. 🧊

#debugging
November 7, 2025 at 10:46 PM
Rotating composite shapes in my #rendering project.

How it started. 🐛
November 7, 2025 at 10:46 PM
Another day, another ray tracing rendering.

My objects can move now ⏩

On a side note: I have to think about optimization soon. This video took my laptop 5 hours to render...
September 24, 2025 at 9:09 PM
Watch my raytracer at work as the image slowly converges.

#raytracing #coding #cplusplus
September 20, 2025 at 9:53 PM