Tiny Game Dev
@tinygame.dev
making games and stuff.
🙋 flaviusalecu.com |
🎮 tinygame.dev |
⚙️ howtofixmygame.com |
🤖 steaminsight.ai |
🗞️ launchdaylarry.com |
💬 https://discord.gg/DJrY76ve7g |
🙋 flaviusalecu.com |
🎮 tinygame.dev |
⚙️ howtofixmygame.com |
🤖 steaminsight.ai |
🗞️ launchdaylarry.com |
💬 https://discord.gg/DJrY76ve7g |
naming things, amirite
August 24, 2025 at 8:25 PM
naming things, amirite
debugging some spline projectiles to keep a sunday interesting
June 22, 2025 at 5:05 PM
debugging some spline projectiles to keep a sunday interesting
Thank you anonymous! I don’t know who you are but I hear you and I will fix this (also you’re not the first to mentions this 😅)
May 29, 2025 at 1:42 AM
Thank you anonymous! I don’t know who you are but I hear you and I will fix this (also you’re not the first to mentions this 😅)
Some time was spent this morning going "why tf aren't my things flying up in the air??" All is good now.
May 25, 2025 at 5:59 PM
Some time was spent this morning going "why tf aren't my things flying up in the air??" All is good now.
this turned out to sound pretty nice i think
May 18, 2025 at 6:14 PM
this turned out to sound pretty nice i think
I wrote an Unreal Editor extension that automatically snaps a spawn point to the ground after I move it slightly. I wanted to easily touch them up manually without worrying about precise alignment.
And this folks is how you avoid making progress on the actual game.
And this folks is how you avoid making progress on the actual game.
April 27, 2025 at 2:45 PM
I wrote an Unreal Editor extension that automatically snaps a spawn point to the ground after I move it slightly. I wanted to easily touch them up manually without worrying about precise alignment.
And this folks is how you avoid making progress on the actual game.
And this folks is how you avoid making progress on the actual game.
is it ok to use the scatter tool for spawn points? looks like it
April 14, 2025 at 1:16 PM
is it ok to use the scatter tool for spawn points? looks like it
starting to get happy with this map
April 13, 2025 at 8:41 PM
starting to get happy with this map
@sidefx.bsky.social Houdini is pretty awesome for indies, too bad not more people know or make use of it. Here's the Labs platform tool taking these blockout boxes and turning them into sweet sweet platforms.
March 18, 2025 at 10:33 PM
@sidefx.bsky.social Houdini is pretty awesome for indies, too bad not more people know or make use of it. Here's the Labs platform tool taking these blockout boxes and turning them into sweet sweet platforms.
hey did you know Terralysia has magical rocket jumps? and, uh, faceplants
March 17, 2025 at 4:00 PM
hey did you know Terralysia has magical rocket jumps? and, uh, faceplants
trying to teach the ai to jump and, uh, it's working on it
March 15, 2025 at 5:11 PM
trying to teach the ai to jump and, uh, it's working on it
Playing a bit of Kenshi and...I keep getting harassed by bandits. Anyone have any tips?
March 9, 2025 at 11:09 PM
Playing a bit of Kenshi and...I keep getting harassed by bandits. Anyone have any tips?
i guess i shouldn't be using an actual eyeball mesh for this eye monster, should i?
March 3, 2025 at 11:40 PM
i guess i shouldn't be using an actual eyeball mesh for this eye monster, should i?
Finally done with the SFX for this skeleton archer. This is what arrows sound like in real life, right?
February 28, 2025 at 1:25 AM
Finally done with the SFX for this skeleton archer. This is what arrows sound like in real life, right?
the question is, does the arrow bend or fly straight?
February 23, 2025 at 6:12 PM
the question is, does the arrow bend or fly straight?
i'm liking this new jumping spider enemy, but the game is starting to turn into a horror game
February 22, 2025 at 3:03 PM
i'm liking this new jumping spider enemy, but the game is starting to turn into a horror game
Happy holidays everyone, hope you all have a wonderful time!
December 24, 2024 at 7:37 PM
Happy holidays everyone, hope you all have a wonderful time!
i love these new monsters. they try to catch up with you if you run too far away, but they don't look too closely where they're going #indiegame
December 18, 2024 at 5:12 PM
i love these new monsters. they try to catch up with you if you run too far away, but they don't look too closely where they're going #indiegame
some of the new monsters in the new map have a bit different and unique AI. first ones to use mostly blueprints. who keeps saying you shouldn't use blueprints in unreal engine games? this is great! #gamedev
December 18, 2024 at 8:53 AM
some of the new monsters in the new map have a bit different and unique AI. first ones to use mostly blueprints. who keeps saying you shouldn't use blueprints in unreal engine games? this is great! #gamedev
I can't log in on the social security administration website. I'm all up for doing things that don't scale, but uhm...
December 16, 2024 at 8:53 AM
I can't log in on the social security administration website. I'm all up for doing things that don't scale, but uhm...
Here's another Amazon Haul gem. Wonderful, soft, kitchen towels: https://buff.ly/49JjO39
December 14, 2024 at 4:30 PM
Here's another Amazon Haul gem. Wonderful, soft, kitchen towels: https://buff.ly/49JjO39
Many of you have pointed out the Terralysia progression isn't very rewarding right now, which is why it's the first thing I'm trying to fix. There's a new update coming as soon as we get the localization done! I'm excited to make the game more fun for everyone 😆 #gamedev
December 4, 2024 at 6:35 PM
Many of you have pointed out the Terralysia progression isn't very rewarding right now, which is why it's the first thing I'm trying to fix. There's a new update coming as soon as we get the localization done! I'm excited to make the game more fun for everyone 😆 #gamedev