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tiwi71.bsky.social
🍒Tiwi
@tiwi71.bsky.social
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^ could also give non-cooler comps bit of an easier time against cooler
January 6, 2026 at 8:39 PM
only thing I'd want to change is that superjumping with cooler should decrease your cooler duration a touch. Dying with cooler ends it, so having to jump out (due to overextending, poor positioning, etc.) should have some form of punishment too I feel
January 6, 2026 at 8:39 PM
oh heck, ty, I had no idea
January 4, 2026 at 7:44 PM
I think 1st and 3rd are the wrong way round
September 4, 2025 at 7:55 PM
Yeah, I did. And yeah, I need to implement some sort of post-processing method that filters out deaths. Might have to just do it manually, or see if using names works.

Not exactly sure what you mean with the 'track weapon comps for broadcasting'. Like, player paths?
September 2, 2025 at 10:22 PM
I used OpenCV's template matching and logged the coordinates of the weapon icon every 3 frames.
September 2, 2025 at 10:11 PM
(Unfinished. Teething issues with duplicate weapons in a comp confusing the tracker, and the lingering icon after being splatted creates false hotspots).
September 2, 2025 at 9:52 PM