ToffelsKater
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toffelskater.bsky.social
ToffelsKater
@toffelskater.bsky.social
Its a tool I made a while ago with a friend, its purpose is to make devs be able to paint ground fog on any terrain, you can adjust its density and height, it will be saved to a texture and loaded when the game starts or a level is loaded. #unreal
August 25, 2025 at 1:12 PM