1. Fixed texture blending issues at cave entrance.
2. Fixed lighting temperature being too cool and intensity being too high. Set lighting temperature warmer and set intensity lower.
3. Added background music.
4. Added more lamps in pedestrians’ hands.
5. Added volumetric fog
1. Fixed texture blending issues at cave entrance.
2. Fixed lighting temperature being too cool and intensity being too high. Set lighting temperature warmer and set intensity lower.
3. Added background music.
4. Added more lamps in pedestrians’ hands.
5. Added volumetric fog