Indie Game Developer by night 🕹
Skydiver on the weekends🪂
It was a long few months, but this little project is finally out and available!
Thanks to everyone for the support and encouragement to finish this jam ♥️
🔗 store.steampowered.com/app/3313230/...
s.team/a/3595710
Also, it would mean the world to me if you spread the word!
#gamedev #indiedev #godotengine #incremental #scopecreep
s.team/a/3595710
Also, it would mean the world to me if you spread the word!
#gamedev #indiedev #godotengine #incremental #scopecreep
I love being way too optimistic about how long tasks will take me 😂
Anyway… 3D? 👀
#gamedev #indiedev #ScreenshotSaturday
I love being way too optimistic about how long tasks will take me 😂
Anyway… 3D? 👀
#gamedev #indiedev #ScreenshotSaturday
Since last time:
🛠️ updated systems
🐞 bug fixes
🖌️ FINALLY worked on UI!
There's still a lot to do, but the core of the game is here!
I think the first playable version of this should be up Soon™ 😁
#gamedev #indiedev #madewithUnity
Since last time:
🛠️ updated systems
🐞 bug fixes
🖌️ FINALLY worked on UI!
There's still a lot to do, but the core of the game is here!
I think the first playable version of this should be up Soon™ 😁
#gamedev #indiedev #madewithUnity
Worked on the duck fight logic
Here’s the full game loop:
☀️ Day – assign jobs, collect resources, build & prepare for the night
🌙 Night – defend the colony from enemies and invaders
📜 Daily Report – see how resources changed, enemies defeated, and any loss
#gamedev #indiedev
Added enemy waves 🌊
And finished the game loop➰
Still need lots of behavior tweaking for ducks and enemies, bug fixes, etc.
Next week plans:
⚔️ Weapons system
🖌️ UI + visuals
#gamedev #indiedev #ScreenshotSaturday
Added enemy waves 🌊
And finished the game loop➰
Still need lots of behavior tweaking for ducks and enemies, bug fixes, etc.
Next week plans:
⚔️ Weapons system
🖌️ UI + visuals
#gamedev #indiedev #ScreenshotSaturday
Added a worker assignment system 👷♂️👷♀️
Buildings now need workers to produce resources, and output depends on how many are assigned
#gamedev
Added a worker assignment system 👷♂️👷♀️
Buildings now need workers to produce resources, and output depends on how many are assigned
#gamedev
Until then, I’m cooking up a new idea and aiming for a playable MVP/alpha before then. And why not document the process?
So, here’s Day 1 of work
Until then, I’m cooking up a new idea and aiming for a playable MVP/alpha before then. And why not document the process?
So, here’s Day 1 of work
For my next game, I'm aiming to give players as much freedom and intractability within the tiny map as I can
#WIP
For my next game, I'm aiming to give players as much freedom and intractability within the tiny map as I can
#WIP
I do not ask often, but please share this!
store.steampowered.com/app/2731590/...
#gamedev #indiedev #godotengine #puzzle
I do not ask often, but please share this!
store.steampowered.com/app/2731590/...
#gamedev #indiedev #godotengine #puzzle
1️⃣ I released a game on Steam!
2️⃣ It got 11 reviews in 1 day!
I'm super thankful to everyone who motivated me during the creation process and to those who played it ♥️
From a jam submission to a game on Steam, thank you guys! ✨
#indiegame
1️⃣ I released a game on Steam!
2️⃣ It got 11 reviews in 1 day!
I'm super thankful to everyone who motivated me during the creation process and to those who played it ♥️
From a jam submission to a game on Steam, thank you guys! ✨
#indiegame
It was a long few months, but this little project is finally out and available!
Thanks to everyone for the support and encouragement to finish this jam ♥️
🔗 store.steampowered.com/app/3313230/...
It was a long few months, but this little project is finally out and available!
Thanks to everyone for the support and encouragement to finish this jam ♥️
🔗 store.steampowered.com/app/3313230/...
Finally bringing this little project to the finish line. It was a fun journey!
🔗Wishlist on Steam to get the release message store.steampowered.com/app/3313230/...
#indiedev #gamedev
Finally bringing this little project to the finish line. It was a fun journey!
🔗Wishlist on Steam to get the release message store.steampowered.com/app/3313230/...
#indiedev #gamedev
Monday is approaching quickly! Or is it?
- "Well, here I am, again", cowboy 🤠
The original story had an idea for time loop. The game was supposed to have increasing difficulty and replayability
🔗https://store.steampowered.com/app/3313230/Saloon_King/
#screenshotsaturday
Monday is approaching quickly! Or is it?
- "Well, here I am, again", cowboy 🤠
The original story had an idea for time loop. The game was supposed to have increasing difficulty and replayability
🔗https://store.steampowered.com/app/3313230/Saloon_King/
#screenshotsaturday
Fun fact, the original scope of the game included a deck building style power ups for fights! ♣️♥️
🔗 store.steampowered.com/app/3313230/...
#indiedev
Fun fact, the original scope of the game included a deck building style power ups for fights! ♣️♥️
🔗 store.steampowered.com/app/3313230/...
#indiedev
Did you know that the original scope of the game included bar fights?
It was cut out of the jam because of time constrains
🔗Wishlist it here store.steampowered.com/app/3313230/...
#indiegame
Did you know that the original scope of the game included bar fights?
It was cut out of the jam because of time constrains
🔗Wishlist it here store.steampowered.com/app/3313230/...
#indiegame
Did y’all know Saloon King started out as a humble Game Jam submission?
🔗You can read about the process here: store.steampowered.com/news/app/331...
#indiedev
Did y’all know Saloon King started out as a humble Game Jam submission?
🔗You can read about the process here: store.steampowered.com/news/app/331...
#indiedev