trasfor.bsky.social
@trasfor.bsky.social
@playstation.com Hello, Im Independent narrative designer.
Sharing a fan-made Assassin’s Creed narrative concept set during World War II a personal portfolio exercise focused on pacing, player motivation, and narrative-driven gameplay.
Concept overview:
drive.google.com/file/d/1P9x9...
February 9, 2026 at 8:41 AM
@ubisoft-montreal.bsky.social Hello, Im Independent narrative designer.
Sharing a fan-made Assassin’s Creed narrative concept set during World War II a personal portfolio exercise focused on pacing, player motivation, and narrative-driven gameplay.
Concept overview:
drive.google.com/file/d/1P9x9...
February 8, 2026 at 12:20 AM
@midiphony.bsky.social Hello, Im Independent narrative designer.
Sharing a fan-made Assassin’s Creed narrative concept set during World War II a personal portfolio exercise focused on pacing, player motivation, and narrative-driven gameplay.
Concept overview:
drive.google.com/file/d/1P9x9...
February 8, 2026 at 12:19 AM
@ubisoft.com Hello, Im Independent narrative designer.
Sharing a fan-made Assassin’s Creed narrative concept set during World War II a personal portfolio exercise focused on pacing, player motivation, and narrative-driven gameplay.
Concept overview:
drive.google.com/file/d/1P9x9...
February 8, 2026 at 12:05 AM
@ubisoftsupport.ubisoft.com Hello, Im Independent narrative designer.
Sharing a fan-made Assassin’s Creed narrative concept set during World War II a personal portfolio exercise focused on pacing, player motivation, and narrative-driven gameplay.
Concept overview:
drive.google.com/file/d/1P9x9...
February 5, 2026 at 8:48 PM
@uwch.bsky.social Hello, Im Independent narrative designer.
Sharing a fan-made Assassin’s Creed narrative concept set during World War II a personal portfolio exercise focused on pacing, player motivation, and narrative-driven gameplay.
Concept overview:
drive.google.com/file/d/1P9x9...
February 5, 2026 at 8:47 PM
@ubisoft.com Hello, Im Independent narrative designer.
Sharing a fan-made Assassin’s Creed narrative concept set during World War II a personal portfolio exercise focused on pacing, player motivation, and narrative-driven gameplay.
Concept overview:
drive.google.com/file/d/1P9x9...
February 5, 2026 at 8:47 PM
@gamedeveloper.bsky.social Hello, Im Independent narrative designer.
Sharing a fan-made Assassin’s Creed narrative concept set during World War II a personal portfolio exercise focused on pacing, player motivation, and narrative-driven gameplay.
Concept overview:
drive.google.com/file/d/1P9x9...
February 5, 2026 at 8:46 PM
@jamesnadiger.bsky.social Hello, Im Independent narrative designer.
Sharing a fan-made Assassin’s Creed narrative concept set during World War II a personal portfolio exercise focused on pacing, player motivation, and narrative-driven gameplay.
Concept overview:
drive.google.com/file/d/1P9x9...
February 5, 2026 at 8:42 PM
@darbymcdevitt.bsky.social Hi Darby, huge fan of your AC narrative work! I’m an indie narrative designer and made a concept Shadows of Fate (WWII). Would love your quick feedback: drive.google.com/file/d/1P9x9...
January 1, 2026 at 6:40 PM