He/she/they
I really enjoy exploring games mechanically, and it's more fun to me if there's a challenge in doing so.
I really enjoy exploring games mechanically, and it's more fun to me if there's a challenge in doing so.
It's nice when a game stresses it's mechanics that much for progression, like the infamous (but exaggerated) Matador fight from Nocturne.
It's nice when a game stresses it's mechanics that much for progression, like the infamous (but exaggerated) Matador fight from Nocturne.
I always find a way to brute force my way through most JRPG battles. Always left me wanting more.
I always find a way to brute force my way through most JRPG battles. Always left me wanting more.
I love pretending my employer tells me anything at all.
I love pretending my employer tells me anything at all.
The ending is subversive of typical save the world fantasy conflicts, to be vague, and it's for better and worse.
The ending is subversive of typical save the world fantasy conflicts, to be vague, and it's for better and worse.
Especially the title track of Fear of the Dark. I love the progression in that one. So good.
Especially the title track of Fear of the Dark. I love the progression in that one. So good.
Finding the friends to play with is another matter, but if you click, just simply ask to play games sometime and ask what they play.
Finding the friends to play with is another matter, but if you click, just simply ask to play games sometime and ask what they play.