Tyler
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tylerguy.blog
Tyler
@tylerguy.blog
Game Designer, Coder, Writer

https://tylerguy.carrd.co/
Bro Im so early to this post 😂
May 1, 2025 at 12:45 PM
THIS IS ME EVERY TIME.
April 19, 2025 at 11:25 AM
No way you were playing Roblox bingo 😭. I was playing it on my break today 😂
March 27, 2025 at 2:46 PM
You better!
a black and white cat is peeking out from behind a door .
ALT: a black and white cat is peeking out from behind a door .
media.tenor.com
February 26, 2025 at 11:02 PM
OMG Stardew Valley, where is my invite 👀
February 26, 2025 at 2:18 PM
Me too bestie 😔
February 25, 2025 at 7:35 PM
Good Morning Daisy! ☺️
February 25, 2025 at 9:41 AM
Damn am I not a good enough friend? Looking for other other friends already 🙄 /j
February 25, 2025 at 8:06 AM
Overall it's been a good watchalong and can't wait for tape 2 (where I will for sure be picking it up since I definitely want to make some difference choices)
February 22, 2025 at 11:33 AM
- The game at some points had me changing my opinion on characters, which I don't think is a bad thing especially when we're seeing characters develop as they get comfortable around each other.
February 22, 2025 at 11:33 AM
- Along with this, I feel the environments were used in such a positive way that it further reinforced personalities since there was a difference in how certain characters stood/sat/walked etc. Where Nora would be laid back, you'd have Swann who would be tense before getting used to new situations.
February 22, 2025 at 11:33 AM
- I felt like each character had their own personality, both in their body language and how they communicated, it didn't feel like interactions were out of place especially when in moments where the player is exploring.
February 22, 2025 at 11:33 AM
- Having speech coming from the present spill into past scenes is a really nice way of subtly hinting about choices that can be made to get the best outcome. It also helps break up some of the tension and also provides more information on current events, as well as inform on how Swann was feeling)
February 22, 2025 at 11:33 AM
- The camera system not only allows the player to be creative but also ensures they understand more about the story. As I've seen with other Don't Nod games, the environment forms a big part of how they tell a story (at least that's my opinion, please let me know otherwise if a dev is reading this😀)
February 22, 2025 at 11:33 AM
Honestly incredible game to watch along to! Really makes me want to play it myself so I can make some of the choices you didn't. Also Kat did nothing wrong.
February 22, 2025 at 11:08 AM
Working on this game has been a wild ride, and I've honestly only just started to learn some of the complexities around releasing for scale, I've been mainly in the indie scene making smaller games as a way to develop that this game has been such a huge jump to what I'm used to.
February 21, 2025 at 11:22 AM
It's been on my wishlist for a while so I'll definitely be picking up! Will probably wait until part 2 is out before playing tho!
February 18, 2025 at 10:07 AM
Oh, before I forget! If anyone would like to test I'll post a form here whenever we're doing testing (should be in the next week or so)
February 12, 2025 at 2:25 PM