To get from one room to the next you have to throw enemies at the door. Throwing certain enemies would crash the game. I realized it was when the door collided with geometry the enemy used for aiming. So we just skipped that collision check. If gonna crash: don't.
To get from one room to the next you have to throw enemies at the door. Throwing certain enemies would crash the game. I realized it was when the door collided with geometry the enemy used for aiming. So we just skipped that collision check. If gonna crash: don't.