Deer Enthusiast
udonengineering.bsky.social
Deer Enthusiast
@udonengineering.bsky.social
Everything about this is me, would be happy to chat about this! Also PNW represent
October 25, 2025 at 10:23 PM
Appreciate you dude ❤️ maybe I should actually promote my game 🤣
May 19, 2025 at 1:41 AM
Super achievable goal! My biggest problem learning was finding the right material, so I would recommend browsing a bunch of tutorials before diving too deep into a series that might end up being confusing or misleading.
March 21, 2025 at 6:08 AM
Thank you so much! Always love doing project shares so always feel free to share updates for anything you're working on ☺️
March 17, 2025 at 7:00 PM
Probably because material slots can be inconsistent between models. May be something you need an editor utility widget for, I keep putting off looking into those 🙃
March 9, 2025 at 7:52 PM
One other option is to make a local variable so you get a nice named reusable node, and you can even set the default value. It's also another good reason to wrap stuff like this in a function 👍
March 9, 2025 at 11:24 AM
Reposted by Deer Enthusiast
2/2 So to help address this, I’m going to try out a format that I’ve been wanting to give a go: a drop-in Q&A! You come with questions, and I’ll answer them to the best of my knowledge.

I’ll be streaming tomorrow at 7 PM PST to go over the world’s dumbest tariff war at twitch.tv/thefrenchcanuck!
Twitch
Twitch is the world
twitch.tv
March 4, 2025 at 6:34 PM
Very nice! I used to work on Rock Band transcribing drums, and the animation followed the MIDI notes. One challenge here is you're doing the work of 3 limbs with only 2. You might say you're.. shooting yourself in the foot
March 4, 2025 at 6:41 PM
This is the exact same leopards-eating-faces article, just written in a way that is sympathetic to people who never bothered to look up what a leopard was before voting for it.
February 27, 2025 at 7:20 PM