Oscar Bazaldua
banner
ungrateful.computer
Oscar Bazaldua
@ungrateful.computer
Ungrateful computers.

From 🇲🇽, currently living in the beautiful PNW (Seattle)

🎉 Long Ago app now in the App Store!

Worked at Microsoft, Halo, Amazon, Twilio on various random junk

Opinions are my own… or my cat’s.
I’m so jealous of Matcha. She can sleep in a perfect circle without an issue while if I put my head in the wrong position in my pillow I wake up with a sore neck.
November 20, 2025 at 1:00 AM
See a tuxedo post a tuxedo
October 24, 2025 at 2:04 AM
It’s very sad to hear #pocket is going offline.
It was my favorite app for a very long time and my first big sideproject was to automate delivering your articles as magazines to Kindles!
During college that was one of the big places I always wanted to work at.
May 22, 2025 at 10:43 PM
Happy #Mustang Birthday for those of us who celebrate! 🐴
April 18, 2025 at 3:40 AM
🎁 Long Ago v1.3 is out now!

It’s a huge update containing not only the Apple Watch app and complications but also 5 new themes, new reminder options, new chart widgets and a lot more.
Also it’s now in Spanish!

apps.apple.com/us/app/long-...

#buildInPublic #SwiftUI #indieApp
April 3, 2025 at 4:40 AM
This comic represents my work life.
March 26, 2025 at 10:16 PM
Just added previews to notifications in @[email protected]

I bet most people won’t notice them but devil’s in the details

#SwiftUI #BuildInPublic #iOSDev
March 22, 2025 at 12:07 AM
I found a purpose for it. I love how it looks!

#buildInPublic #SwiftUI #iosDev
March 16, 2025 at 7:05 PM
Sometimes I just do #SwiftUI components because I like the challenge without any clear purpose.

Here’s a marquee that also supports manual scrolling. That last part in particular was tricky than I expected given that for some reason `.scrollPosition` does not report user scrolls.

#BuildInPublic
March 16, 2025 at 7:01 PM
I’m particularly fond of this theme based on Day of the Dead colors.

It was quite a big deal in my high school. We did altars competitions every year and my class won a few. Great memories.
March 15, 2025 at 11:08 PM
The next release of Long Ago is packed with new themes.

I added a bunch of color themes inspired by the colors of my native Mexico and my adoptive PNW.

Also you can finally choose a different light and dark theme!

#BuildInPublic #SwiftUI #iOS
March 15, 2025 at 8:22 PM
All widgets now show up in Apple Watch.

Just a few tweaks away from a release!

#BuildInPublic #iosDev #SwiftUI
March 13, 2025 at 8:36 PM
I love Swift Charts.
The API is incredibly descriptive and easy to use.

The more I work with #SwiftUI the more I appreciate it. Sure, some bugs are very obscure, but the momentum you get when you start working with it is amazing.

So many new features shipped and in progress!
#BuidInPublic
March 12, 2025 at 9:35 PM
👀
Looking for #testflight Beta testers for v1.3 !

Apple Watch app is almost ready!
You can review all your activities and track them right from your wrist.

I’ll be adding more complications soon!

Join the beta: testflight.apple.com/join/lSUBOcUu

#iOSApps #BuildInPublic #HabitTracker #SwiftUI
March 11, 2025 at 11:01 PM
Long Ago v1.2.0 is out now! 🦖

📊 **NEW: Smarter Goal Tracking**

🏷️ **NEW: Categories**

⚡ **NEW: Quick Revert and Edits**

Plus: Faster, Nicer, and with a bunch of little fixes!

Download here: apps.apple.com/us/app/long-...

💙
#iOSApps #HabitTracker​​​​​​​​​​​​​​​​ #BuildInPublic #SwiftUI
March 6, 2025 at 11:25 PM
I’ve made so many bad career choices
March 5, 2025 at 12:53 AM
Next Release of Long Ago is almost ready!

- Positive and Negative goals
- Categories, more filters, more focus filter options
- Quick Revert, Edit Tracks, tracks grouped by dates
- Faster sync times, faster graphs!
- And a bunch of little fixes and animations!

#BuidInPublic #swiftUI #iosDev
March 2, 2025 at 3:07 AM
Next release of LongAgo has a long requested feature: categories!

Wasn’t in my reléase plan yet but might as well.

Also positive and negative goals, new editor controls, grouped history by date, faster sync times, undo, and a lot more

#buildInPublic #iosDev #swiftUI
February 25, 2025 at 9:09 PM
Here you go!
Accessibility wise I need to revisit VoiceOver though since it needs some tweaks
February 23, 2025 at 5:42 PM
Here it is integrated into the Editor of @[email protected]

Had to make some adjustments but I like it! I also added an extra: you can long press on the unit to quickly switch to any other!

Plus it supports typing and dynamic scaling!

#buildInPublic #swiftUI #iosDev
February 22, 2025 at 3:58 AM
Just added unit selection to my step control after realizing I needed a new unit selection to match in LongAgo

Iterated through a lot of versions until I found something I liked.

#swiftUI #iosDev #buildInPublic
February 22, 2025 at 1:48 AM
I'm really liking this github like control I made in #swiftUI for Long Ago

I made it all configurable so that the icon sizing can be changed but it can also adapt to the available space, unless you constrain it to a minimum set of rows and/or cols.

Super fun to build!

#buildInPublic
February 20, 2025 at 7:18 PM
Putting the numeric input altogether into my testing app (aka unreleased pomodoro app that will never get finished)

On to Long Ago now!

#buildInPublic #swiftUI #swift
January 31, 2025 at 8:27 AM
I just need 1 follower to reach the perfect number, then I’m locking my follows.
January 31, 2025 at 1:14 AM
It’s been a while since I had the chance to do Swift but I’ve been toying around with an idea for numeric inputs I had for Long Ago.

#swiftUI #iosDev #BuildInPublic
January 31, 2025 at 1:06 AM