Uni-VCC
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uni-v.cc
Uni-VCC
@uni-v.cc
The united repository for delivering packages for VRChat Creator Companion.
https://uni-vcc.app
Lastly (for today!) the search was completely revamped.
Modrinth was a huge inspiration for this one!

Your search settings (apart from preferences) are now stored in the URL so you could share your findings with friends!
December 11, 2025 at 8:58 AM
The dashboard has also gotten an update, adding icons next to the tabs for easier readability.
December 11, 2025 at 8:55 AM
Uni-VCC has (finally) got a navigation bar with quick access to things you'd want, like your preferences, VCC token and such.
Going to dashboard can now be performed by clicking on your name in the dropdown.
December 11, 2025 at 8:46 AM
The package pages have gone through a complete redesign, adding several new features like public avatars, description and terms of service!
December 10, 2025 at 8:52 AM
We have added a new label for assets that can be obtained for free, without a license key alongside new Nicoreda's Scugdal avatar. See the "Free" label at the bottom left of multiple assets.
December 9, 2025 at 2:17 AM
Today our collection is expanding with several Nicoreda (uni-vcc.app/c/@Nicoreda) avatars!
November 23, 2025 at 9:08 PM
Uni-VCC resolver 2.0 improves asset packages, allowing creators to further customize their prefabs by discouraging or denying copying of certain materials that aren't meant to be cloned (FT debug panel in the example), as well as a dynamic reference to prefab instead of paths.
November 18, 2025 at 1:29 AM
VRChat Creator Companion will be adding support for changelogs, and our platform has already implemented changelog system from get-go, so you'll have seamless support once VCC 2.5.x releases publicly.
November 6, 2025 at 5:59 AM
We have added a sign in popup when you're trying to activate a license key while not logged in!
November 2, 2025 at 9:54 PM
Uni-V.CC Resolver has updated to 1.3.1

This is a major improvement to asset importing, allowing the end user more precise control over which materials to copy, and which meshes they come from

On a lesser (but still important) note, copying embedded material now works as expected.
September 26, 2025 at 5:29 PM
Pretty nifty new feature to uni-v.cc: License check requests!

This eliminates the possibility of fabricated screenshots when dealing with texture commissions or similar bypasses by requiring both parties to create and confirm the request.
September 24, 2025 at 7:06 PM
We've got creator profiles now!
Featuring avatars (pulled from Gumroad/Jinxxy/Itch), short bios, social links and project listing!
September 2, 2025 at 1:06 AM
Since we implemented management of purchased packages, in case they depend on one another, a glaring issue arised: archiving dependencies breaks things in VCC.
The solution? A simple popup.
June 25, 2025 at 5:30 PM
We are bringing external repositories into Uni-V.CC! You can now opt-in to popular community repositories, and they will be embedded into unified VCC repository.
June 3, 2025 at 6:29 PM
Added an ability to hide transitive license activation.
Now when you click on base version you won't get overwhelmed with all superior versions of the asset :)

[This feature is managed by the creator of any given asset]
June 2, 2025 at 10:12 PM
Package archival support! Once you get too many packages, it may get overwhelming, so might as well have an option to hide owned distributables from the VCC repository.
May 24, 2025 at 11:01 AM
Another nice thing that Uni-V.CC Allows is package dependency.

With this, kitbashed avatars can be delivered fully automagically as long as all prerequisites are also present on our platform. Isn't this interesting...
May 22, 2025 at 10:37 AM
Preferences have been rolled out as well as reworked dashboard. Enjoy!
May 22, 2025 at 10:36 AM