Unomelon
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unomelon.bsky.social
Unomelon
@unomelon.bsky.social
Wishlist Allumeria! - https://store.steampowered.com/app/3516590/Allumeria/
Discord: https://discord.gg/Ddh3acCtVx
I like making low-fidelity first person games. I use #OpenTK, #Unity #Godot and #Raylib
Hello! Allumeria is a mash up of sandbox action RPG games like Terraria, mixed with the 3d world of Minecraft. Packed with HUNDREDS of items, advanced building tools, multiplayer and workshop support. Play the playtest now! store.steampowered.com/app/3516590/... #PitchYaGame #indiegame #gamedev
November 7, 2025 at 12:17 PM
Just upgraded the painting system in Allumeria so that applying paint to a light will also change the colour of the light emitted! Trying to squeeze as much creative freedom out of my game's systems as possible without filling up the inventory with tons of clutter. #gamedev #indiedev #lighting
August 15, 2025 at 3:25 PM
New mechanic alert! Painting! 🖌️ 🎨Paint ANY block using the new paint roller item, or one of its special variants. Paint can be applied to any block with no limitations. The result can sometimes look wacky, but I want players to have the freedom to use this to their advantage. #gamedev #indiedev
August 10, 2025 at 4:58 PM
Allumeria 0.8 Just Released! Come check it out, I would love to hear your feedback! :) #gamedev #indiedev #majorupdate #update #trailer unobtainablemelon.itch.io/allumeria
July 26, 2025 at 3:14 PM
Took a break from working on the rails to add basketballs and basketball hoops #gamedev #indiedev
July 17, 2025 at 11:43 AM
I've been working on adding rails and minecarts to allumeria, here I am making sure that minecarts preserve their momentum when flying off of a track #gamedev #indiedev
July 16, 2025 at 8:10 AM
Want to quit #minecraft but can't find an alternative? Wish you could find a game like #terraria, but in a 3d world? Tired of waiting for #hytale? Check out Allumeria! A new alpha build just dropped that adds a ton of new stuff, and it's free!
unobtainablemelon.itch.io/allumeria #gamedev #gaming
June 23, 2025 at 5:01 PM
The skeleton had to stop and think about that one #gamedev #indiedev (Volume warning in case bluesky messes up the audio like usual)
June 17, 2025 at 9:05 AM
Working on farming mechanics in Allumeria right now. I really want some interesting systems for the player to experiment with. Here's a sprinkler item that waters crops within a 5x5 area. It triggers automatically, can be hooked up to wires and also looks cool :) #gamedev #indiedev #farming
June 13, 2025 at 11:17 AM
Working on improving the building tools even more! Now you can pick the shape you want without the hammer, just hold R and select the shape, and any blocks you place will take that form! #gamedev #indiedev #opengl #opentk #graphics #voxels
June 1, 2025 at 3:37 PM
Blocks can now apply effects to the player when they are stood on. Here is asphalt providing a 25% speed buff when walking on it as an example. #gamedev #indiedev #opengl #opentk #voxels
May 31, 2025 at 9:33 AM
Working on a radial menu for the hammer to make it easier to choose different block shapes. Considering making it so you don't even need the hammer at all, and can choose what shape you want before placing. #gamedev #indiedev #opengl #opentk #voxels #minecraft #terraria
May 28, 2025 at 12:45 PM