Shobatsu
banner
utopicninja.bsky.social
Shobatsu
@utopicninja.bsky.social
Shobatsu is a challenging beat'em up which will let you play with 4 highly skilled ninjas against hordes of powerful and sinister enemies in neo-feudal Japan.
Wishlist on Steam:
https://store.steampowered.com/app/3015720/Shobatsu/
There are plenty of features in the game that I never mentioned before, such as this roll up/down move which was inspired by Streets of Rage 3. 😎 #indiegame #anime #IndieGameDev #Steam #gameplay
April 9, 2025 at 10:49 PM
The demo is undergoing exhaustive testing to make sure no bugs, however minor, will remain. Here's one of the battles players will find along the way. #indiegame #anime #IndieGameDev #Steam #gameplay
April 4, 2025 at 12:25 PM
Here's the new trailer for Shobatsu, showing much of the visual and technical progress that has been made since the last time. #indiegame #anime #IndieGameDev #Steam #Gameplay
March 28, 2025 at 11:47 PM
I've added the option for players to throw away the special weapon, resulting in massive damage to all enemies unfortunate enough to be in its way. #indiegame #anime #IndieGameDev #Steam #Gameplay
March 20, 2025 at 12:32 PM
This running animation of Mira started as just another study like many others but I decided to complete it with coloring and other finishing touches. Hopefully I can fit it into a trailer or a cutscene in the game. #animated #indiegame #anime #IndieGameDev #Steam
March 17, 2025 at 12:45 PM
Combos have become a lot more satisfying to perform with a few tweaks in the code. Finally, the large variety of moves each character possesses can be chained smoothly into devastating punishments. #indiegame #anime #IndieGameDev #Steam #Gameplay
March 12, 2025 at 11:34 PM
Ritsu will get one more special for the demo. It will be quite devastating against enemies but it will demand a heavy toll from the player as well. #indiegame #anime #IndieGameDev #Steam #Gameplay
March 10, 2025 at 12:22 AM
Just because you have a powerful weapon in the game doesn't mean you become invincible. Some enemies are designed specifically to catch you off guard and they usually succeed in taking away your greatest advantage. #indiegame #anime #IndieGameDev #Steam #Gameplay
March 3, 2025 at 12:39 AM
A short clip of Sura's epic comeback against Chisa. #indiegame #anime #IndieGameDev #Steam #Gameplay
February 26, 2025 at 10:37 PM
When surrounded by Gaki, the little fella who enjoys self-detonating, you've got to be careful. Particularly when carrying the massive machine gun that hinders your movements. #indiegame #anime #IndieGameDev #Steam #Gameplay
February 21, 2025 at 2:17 PM
Hinaka is a new boss that I'm adding to the game. After making several difficult bosses I was supposed to tone down a bit since she will be one of the early ones in the game but I couldn't help myself. 😆 #indiegame #anime #IndieGameDev #Steam #Gameplay
February 19, 2025 at 3:33 AM
A new powerful weapon has been added to the game. Sure I'll have to tone it down a bit but it's quite fun to mow down enemies with infinite ammo like in a Rambo movie. 😎#indiegame #anime #IndieGameDev #Steam #Gameplay
February 16, 2025 at 1:37 PM
One of Ritsu's special attacks has been replaced with this move, which is significantly more dynamic and acrobatic - as a shinobi should be. #art #animation #indiegame #anime #IndieGameDev #Steam #Krita
February 13, 2025 at 2:14 AM
As I work on the new demo, I'm finally focusing on improving the little details that I ignored for too long, such as the health bars. I've also added the obligatory *GO* sign after clearing an area. #indiegame #anime #IndieGameDev #Steam #Gameplay
February 10, 2025 at 1:00 PM
One of the most fun dynamics in beat'em ups such as Streets of Rage 2 is having to compete with enemies for the powerful weapons that appear throughout the game. Having added this to my game now, I can say Shobatsu is feature complete👍 #indiegame #IndieGameDev #Steam #Gameplay
February 6, 2025 at 1:10 AM
Once in a while I enjoy practicing animation with my favorite characters. Here's R. Dorothy Wayneright (with Pero) from the anime The Big O.
#bigo #anime #fanart #animation #krita
February 3, 2025 at 11:54 AM
Of all the bosses, this big guy has been the most challenging to dev so far. I had to make his size matter somehow so he had to be slow but also fearsomely strong with indefensible direct attacks and tank-like resistance. #indiegame #anime #IndieGameDev #Steam #Gameplay
January 22, 2025 at 11:01 PM
Currently working on a new boss, Yukiko, and making sure she is very tough without being too annoying. It's a difficult balance to find but I think I'm getting there. #indiegame #anime #IndieGameDev #Steam #Gameplay #indieanime
January 6, 2025 at 2:20 AM
Back to devving though it'll take a while before I get to the same pace as before. Thankfully Shobatsu is feature-complete and mostly lacks (a lot of) polishing. #indiegame #indieanime #IndieGameDev #Steam #Gameplay #gamedevelopment
December 12, 2024 at 8:01 AM
Although she is only a sub-boss, Chisa will be a capable foe who will test players' skills and reflexes before some major boss fights.
#indiegame #anime #IndieGameDev #Steam #Gameplay #indieanime
November 20, 2024 at 5:32 PM
Explosive barrels have been added to ramp up the challenge. Skilled players will learn to use these and other hazards to their advantage. #indiegame #anime #IndieGameDev #Steam #Gameplay #indieanime
November 16, 2024 at 1:11 PM
When your character is nearing death, players have the option of executing their highly damaging ultimate attack. Here's Mira's. #indiegame #IndieGameDev #indieanime #Steam #Gameplay
November 9, 2024 at 10:34 PM
November 4, 2024 at 10:30 PM