Vinícius Medeiros
@vinimedeiros.bsky.social
2.6K followers 84 following 590 posts
Video games and FPS enthusiast, author of Duke Nukem Forever Enhanced
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vinimedeiros.bsky.social
I still refuse to move from Windows 10 to Windows 11
vinimedeiros.bsky.social
Disregard my previous post, that Max Payne thing I linked was a lazy hoax
vinimedeiros.bsky.social
If you downloaded the version from Internet Archive, consider updating it, there was an issue that I overlooked where some transparent objects becomes pink, it's fixed now.
vinimedeiros.bsky.social
I updated the pack and it's now fixed, the issue was RenderExt.dll which wasn't working well with dgVoodoo2, I reverted to the original Render.dll
vinimedeiros.bsky.social
At least it's finally settled who actually owns the Blood IP
vinimedeiros.bsky.social
The pack has now been moved to the Internet Archive, I've added the revision framework which allows changing the fov and finer control over mouse sensitivity and brightness

archive.org/details/deus...
vinimedeiros.bsky.social
I left these ones out to make the pack as lightweight as possible
vinimedeiros.bsky.social
I didn't had any issues with slow inventory with this pack I made
vinimedeiros.bsky.social
Here's a lightweight package for the original Deus Ex that makes it run properly with minimal setup, working out-of-the-box with HUD scaling:

mega.nz/file/PPpQjQx...
vinimedeiros.bsky.social
The Deus Ex remaster looks like ass
vinimedeiros.bsky.social
Wemino released his new MarperPatch for Dead Space 2, a brand new patch that fixes all the known shortcomings PC version.

It fixes the physics issues at high framerates, mouse acceleration, vsync locking the game to 30fps and the crashes on multi-core PCs.

github.com/Wemino/Marke...
vinimedeiros.bsky.social
Yes, 480p base resolution. 640x480 in 4:3, 854x480 for widescreen and 1120x480 for Ultrawide
vinimedeiros.bsky.social
I'm not trying to throw shade at the person who did this, but before you guys get too excited, this is just the 2001 PC port with a generic fix wrapper (DxWrapper) included, and It wasn't properly installed either.

There's unecessary bloat and the dlls included aren't loaded by the game.
vinimedeiros.bsky.social
I got asked about making a repack of an abandonware game called Flying Heroes, which I never heard before.

It's a fantasy arena shooter relased in 2000 where you ride flying creatures, which looks cool.

Haven't played it much, but seems to be working fine, link bellow

archive.org/details/flyi...
vinimedeiros.bsky.social
I tried but I wasn't able to make make mouse aiming less janky with the options available on DxWrapper
vinimedeiros.bsky.social
I finished Pyl a long time ago
vinimedeiros.bsky.social
There's now only 3 executables where you launch it for your derised aspect ratio
vinimedeiros.bsky.social
I decided to revisit this one as recently I found a way to make the game scale at any aspect ratio and resolutions without making the HUD small, it's now updated.

archive.org/details/Mort...
Reposted by Vinícius Medeiros
rumbleminze.bsky.social
Happy to release my SNES port of Castlevania! This native SNES port features:

3 Difficulty Levels
14 palette options
6 MSU-1 Soundtrack options
Use A or X to throw subweapons
Swap between 2 subweapons
Rumble support

Available here:
mega.nz/folder/Ukgjm...

or here:
archive.org/details/cast...