Vintage Role Playing Games
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vintagerpgs.bsky.social
Vintage Role Playing Games
@vintagerpgs.bsky.social
Vintage Role Playing Games are table-top pen and paper role playing games published prior to 1989 or modern retro-clones thereof.
The politics account is @stevenhildebrand.bsky.social
May 13, 2025 at 8:08 PM
Stat this up for your favourite Vintage Game!
April 23, 2025 at 4:07 AM
First pass on small Wizard study using Forgotten Adventures assets and Dungeondraft. Coloured battlemaps aren't typically my thing, but they are popular.
April 12, 2025 at 2:43 AM
Fashion styles for your Vintage Games!
March 4, 2025 at 7:33 PM
Stat this up for your favourite Vintage Game!
February 20, 2025 at 7:54 PM
The party finds this at the end of a hidden trail, what are their plans?

Fairy Glen, Isle of Skye - Scotland
February 16, 2025 at 9:37 PM
February 15, 2025 at 5:03 PM
February 13, 2025 at 4:32 PM
Now that is some good art, check out the Patreon if you need some pieces for your Vintage Game.
February 9, 2025 at 2:37 AM
A chart to use with the polearm chapter in the original Unearthed Arcana
February 7, 2025 at 5:25 PM
December 31, 2024 at 7:20 PM
December 17, 2024 at 10:32 PM
Some help with fleshing out your NPCs from someone who knows what he's talking about.
December 15, 2024 at 8:24 AM
Some background information for your Vintage Games campaign design.
December 10, 2024 at 4:47 AM
Ah, the olden days...
December 8, 2024 at 1:53 AM
William Gibson famously wrote Neuromancer on a manual typewriter because he was vastly unsavvy about tech; hence, Case had a whopping three megabytes of Sony memory to sell, and the only media dense enough to store secret government plans was for Johnny Mnemonic to erase part of his brain.
December 7, 2024 at 4:31 PM
A more compact form of spellbook or other magic tome for your fantasy Vintage Games campaign!
November 27, 2024 at 12:37 AM
Someone totally misread the instructions for creating a golem.
November 25, 2024 at 2:07 AM
Snagged from Reddit
November 24, 2024 at 5:30 AM
Deckplans, do you buy them or make them? Traveller has some solid guidlines on how much space you have to work with and now much each square meter will add to the tonnage, but how do you handle this in other games? Super detailed with every square centimetre accounted for, or just kinda wing it?
November 24, 2024 at 4:10 AM
The mysterious individual who hired you at the tavern said it would be simple to get in, retrieve the gem she said was stolen, and return within a day or two. The area has been dead silent for the last hour of your approach, and now there isn't even a gentle breeze to make any noise.
November 19, 2024 at 3:48 AM
Campaign Cartographer is great and I have been using Inkarnate quite a bit lately. What mapping software or other products do you use for your Vintage Games?
November 19, 2024 at 2:17 AM