void
@voidsrc.bsky.social
17 followers 4 following 22 posts
Developer, occasionally drawing pixel art and stuff.
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irensa.bsky.social
We've just released a hotfix for Drunkink!

- Image saving now works correctly;
- Fixed a bug that prevented drawing after an upgrade;
- Fixed an issue with incorrect display of audio buttons;
- and more!

Play here - voidsrc.itch.io/drunkink

#ld58 #ldjam #indiedev #gamedev
voidsrc.bsky.social
Drunkink is OUT on itch!

Play online in your browser:
voidsrc.itch.io/drunkink

Big congrats to @irensa.bsky.social for creating the amazing graphics for her first video game!

#ld58 #ldjam #indiedev #gamedev
voidsrc.bsky.social
Day 1 of Ludum Dare 58 is almost over, and I’m super proud of what we’ve accomplished together with @irensa.bsky.social, who’s responsible for the graphics.

#LDJam #ld58 #indiedev #gamedev
voidsrc.bsky.social
I built a simple ASCII tic-tac-toe game in C++ this weekend.

#gamedev #indiedev #cpp #ascii
voidsrc.bsky.social
Added power cards that the player or enemy can use during their turn. Now the game allows for different tactics, and the outcome doesn't rely solely on pure randomness.

#gamdev #indiedev #pixelart #godot
voidsrc.bsky.social
Just prototyped a small card game. The gameplay is very basic, but still fun to play.

#gamdev #indiedev #pixelart #godot
voidsrc.bsky.social
Created a window in C using #raylib. I am a huge fan of Win95 aesthetics, so I can't wait to recreate the rest of the GUI elements!
voidsrc.bsky.social
The "Digital Pet" project is progressing well:

- Implemented core Tamagotchi-style mechanics;
- Added randomized pet traits;
- Built pet status display system;
- Integrated in-game menu;

#gamedev #indiedev #pixelart #godot
voidsrc.bsky.social
Creature designs for a small project.

#gamedev #indiedev #pixelart
voidsrc.bsky.social
I decided to start with the classic set of blocks: dirt, grass, stone, sand, sandstone and gravel.

#gamedev #indiedev #pixelart
voidsrc.bsky.social
I've improved biome and climate zone generation: they're now much larger and have more natural, seamless borders. Here's a preview of a 100x100 chunk world!

#gamedev #indiedev
voidsrc.bsky.social
I decided to experiment with creating an infinite 2D world. So far, I’ve managed to implement chunk loading and unloading, as well as biome generation based on temperature, moisture, and elevation maps.

The biome transitions still look rough for now, the maps need fine-tuning.

#gamedev #indiedev
voidsrc.bsky.social
I decided to stick with a Compo, but update the game and upload it on itch.
voidsrc.bsky.social
North Depths is OUT on itch!

Play online in your browser:
voidsrc.itch.io/north-depths

I'd appreciate your feedback and reposts!
#ld57 #ldjam #indiedev #gamedev
voidsrc.bsky.social
The game is finished, but there are game design mistakes that ruin progression. I was in a hurry and did not have time to playetest and fix.

Thus I will switch to Jam and upload a polished version for it.

You can still try Compo here: ldjam.com/events/ludum...

#ld57 #ldjam #indiedev #gamedev
ldjam.com
voidsrc.bsky.social
Day 2. 8 hours left. I made good progress today, but I still need to implement some important logic for the core mechanics. Hopefully, I’ll have enough time to record sounds and create some music. At least the game’s looking better now.

#ld57 #ldjam #indiedev #gamedev
voidsrc.bsky.social
Day one of Ludum Dare is over. I've got about 40% of what I planned done. Feeling pretty optimistic!

#ld57 #ldjam #indiedev #gamedev
voidsrc.bsky.social
Six hours in, and I’ve finished the basic game design, drawn the tileset, and coded the core tile logic.

#ld57 #ldjam #indiedev #gamedev
voidsrc.bsky.social
Mini Pixel Emojis is now available on itch. Handcrafted, 8x8, PICO-8 palette.

Link: voidsrc.itch.io/emoji

#pixelart #gamedev #indiedev #pico8
voidsrc.bsky.social
I've released a tool to easily generate palette files with the correct index order — Palpatine 256.

It supports Microsoft Palette, JASC Palette, GIMP .gpl, and Photoshop .act conversion.

Source code: github.com/void22790/pa...

#pixelart #gamedev #indiegamedev