Vowgan | Vaughan Schmidt
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vowgan.bsky.social
Vowgan | Vaughan Schmidt
@vowgan.bsky.social
I just released PuzzleKit, a #VRChat prefab set for getting started making puzzle room games! It's simple and modular, with many of the features you'd want jumping into puzzle map creation.

www.patreon.com/posts/141382...
October 16, 2025 at 6:50 PM
Today's stream went really well! I've published the Fade Teleporter package we made today on my Patreon, so feel free to give it a try! You can also follow along with today's stream to build it yourself, both in #VRChat 's UdonGraph and UdonSharp.
www.patreon.com/posts/139220...
September 18, 2025 at 11:10 PM
NPCs have been updated with full Dialogue support, including multiple-choice answers!
Want to check out the progress yourself? Stop by my Patreon to follow the development! www.patreon.com/posts/133859...
July 11, 2025 at 12:13 AM
Today's stream actually went really well! The NPC system is starting off with a mix of Animation and NavMesh locomotion, and currently has three modes: Idle just stands around, Tracking follows a Transform reference, and Pathing goes along an array of points which can be random.
June 10, 2025 at 11:24 PM
Introducing: HexTool, my first product on the Unity Asset Store!
Snap GameObjects in your scene to a hexagonal grid, with tons of customizations for scale and orientation.

Unity Asset Store: u3d.as/3uZu

#unity3d
#madewithunity
March 24, 2025 at 6:12 PM
I think I'll always like making Unity editor tools for things I could do once in the span of a minute, or do a hundred times in the span of seconds.
February 26, 2025 at 1:21 AM
I decided to not be productive today
Have Burnice Friday Night instead
October 18, 2024 at 9:48 PM