VR Me Up - VR World Builder
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vrmeup.bsky.social
VR Me Up - VR World Builder
@vrmeup.bsky.social
Indie developer bringing immersive VR worlds to life - right in your browser with WebXR! I'm crafting a cutting-edge world-building server that turns imagination into reality. No installs, no barriers
https://vrmeup.io/
https://vrmeup.com/
Pinned
Mini-build of the day🛠️. A little gingerbread cottage in the forest, it looks yummy!
vrmeup.io/@playbuild25...

#VR #indiedev #metaverse #quest3 #quest2 #webxr
It's official... server side Lua scripting is heaps of fun and great for building in my Virtual worlds😀Why didn't I add this ages ago! Can't wait to release this and see what people build... I guess I'm going to have to put together some API docs, or at least a better UI 😁
December 21, 2025 at 1:30 AM
Working on server‑side Lua scripting in my virtual worlds. Soon you’ll be able to write scripts on the client or directly in #VR, then push them to the server to create and modify worlds in real time. I’m genuinely excited about the possibilities this opens up😀What do you think? Useful?
December 20, 2025 at 5:37 AM
AI image to 3D Model generators are becoming better and better! TRELLIS.2 from Microsoft looks amazing🤩
microsoft.github.io/TRELLIS.2/
TRELLIS.2: Native and Compact Structured Latents for 3D Generation
microsoft.github.io
December 18, 2025 at 12:27 AM
Sad that Microsoft no longer supports Windows Mixed Reality #VR. Thought I'd jump on to an old windows 10 PC and see if VR Me Up still works and... Yeah, still runs 😀 If you have a WMR headset, and want somewhere to explore, check it out!
Is anyone out there still using WMR?
December 5, 2025 at 4:39 AM
Stress‑testing my #dotnet software #gltf renderer with some #blender3d demo scenes, ~900k polys in ~5s without a GPU! 🚀 Since it’s built for preview thumbnails (not full renders), I’m pretty happy with the progress. What do you think?
November 24, 2025 at 10:53 AM
Putting my server-side #dotnet GLTF preview renderer to the real test - generated a thumbnail for a VRM avatar and this was the result. I’ve added screen-space ambient occlusion (SSAO) to bring out the edges, and I’m pretty happy with how it turned out 😃 What do you think?
November 23, 2025 at 12:55 AM
Finally got texturing working in my cross-platform C# #dotnet code for generating server-side preview images of uploaded 3D GLTF files. It's all in software, no GPU or OpenGL required😃What do you think?
November 20, 2025 at 2:06 AM
Working on a cross platform C# #dotnet software rasterizer (no GPU or OpenGL required) for GLTF files so that I can generate thumbnails of 3D models uploaded to the server. Finally got some reasonable looking output... all in software! The triangle rasterizer was the hard bit😀Next up... textures!
November 18, 2025 at 5:29 AM
Spent the day debugging some 3D code... I thought I'd share a couple of the "high-tech" tools I use to help me visualize 3D transformations 😆 Seriously! The T-shaped one is really handy for visualizing 3D vector cross products ... happy coding💻
November 6, 2025 at 3:31 AM
Spotted this cool vintage #VR device from 1900 at the Port Macquarie Museum (NSW Australia). I'm fascinated by this old tech and love its retro charm! We have come a long way, but the basic mechanics are still the same.
October 15, 2025 at 11:17 PM
Exploring the ISS in #VR is an incredible experience. Fly around using the right controller joystick, or with your hands like Superman! Do you like the way this works?
vrmeup.io/@iss/
(Model courtesy of NASA. NASA does not endorse this product)
September 10, 2025 at 11:32 PM
Thought I'd build something different today. Experimenting with using external 3D models and always wanted to explore the ISS in VR, so what do you think of this? vrmeup.io/@iss/
(Model courtesy of NASA. NASA does not endorse this product)
#vr #metaverse
September 10, 2025 at 6:13 AM
I turned yesterdays mini-build 🏗️into a quick tutorial for anyone curious about testing their build skills in the #VRMEUP playground at (vrmeup.io/@playbuild25). I hope you find it helpful
youtu.be/wFvE9wxpQos

#vr #VirtualReality #metaverse
Ginger bread house, mini-build tutorial of the day Sept 9
YouTube video by VR Me Up - VR World Builder
youtu.be
September 9, 2025 at 2:24 AM
Mini-build of the day🛠️. A little gingerbread cottage in the forest, it looks yummy!
vrmeup.io/@playbuild25...

#VR #indiedev #metaverse #quest3 #quest2 #webxr
September 8, 2025 at 7:17 AM
I created a picturesque little spot where you can enjoy a virtual sunset in the metaverse. It’s super relaxing in VR, just listen to the waves and chill. I hope you like it 🙂
vrmeup.io/@island/?jp=...

#vr #virtualreality #virtualworlds #webxr #webgl #metaverse
September 7, 2025 at 5:47 AM
The new hand menu button in VR makes accessing the Main Menu super easy. Just look at the palm of your left 🤚 hand and click 👆 or pinch 🤏. Hope you find it handy😃!
#vr #metaverse #virtualreality #webgl #webxr
September 6, 2025 at 12:18 AM
Grappling between the blue spheres is channeling my inner Spider-Man 🙂
msub2.com m₂ @msub2.com · Sep 3
My game "Grappler's Gauntlet" is now live on @viverse.com! Use your grappling gun to pull yourself up to the top before anyone else can stop you! You can play now at worlds.viverse.com/QTrnrXw and join the Discord at discord.gg/ccWHZtBXpA.
September 5, 2025 at 1:45 AM
DevLog 16 is out now, featuring updates on the evolving Metaport portal explorer and recent usability improvements I've been working on. (youtu.be/tuEN5Ohmg_c)
#vr #metaverse #virtualreality #metaport #webgl #webxr #virtualworlds
VR Metaport metaverse portal explorer - DevLog 16
YouTube video by VR Me Up - VR World Builder
youtu.be
September 5, 2025 at 12:08 AM
Navigating a metaport portal in VR is effortless: point, click, and you're there
vrmeup.io?jp=littlehouse
#vr #metaverse #webgl #virtualworlds #quest3
September 4, 2025 at 12:30 AM
Portals are a really fun and easy way to get around. I wish I had added them earlier 😀
vrmeup.io?jp=littlehouse
#vr #metaverse #webgl #threejs
September 4, 2025 at 12:20 AM
Mini-build of the day🛠️. You can visit in your browser or in a WebXR compatible VR headset at vrmeup.io/@playbuild25...
#VR #indiedev #metaverse #quest3 #quest2 #webxr
July 31, 2025 at 5:05 AM
Spent the past couple weeks digging into performance tuning the server code⏲️. Then upgraded from .NET 6 to 9 and watched player capacity double while memory usage dropped by almost half. Same hardware, completely different beast. Wildly satisfying🎉 #dotnet #vr #metaverse
July 30, 2025 at 6:19 AM
🚀 The MetaPort Explorer and Jump Points are now live in #VRMeUp! Navigating the VRMeUp metaverse has never been easier - or more fun.
#metaport #metaverse #webxr #webgl #virtualreality #query3 #vr
July 6, 2025 at 6:01 AM
Another day of coding, building the metaverse one line at a time. Sometimes, it's nice to just sit back and appreciate the results. 😃 Any other metaverse creators out there who can relate?
#vr #VirtualReality #VirtualPhotography #metaverse #webxr #threejs
May 28, 2025 at 1:16 AM
🚀 Speed boost incoming! I've been working on faster scene loading when traveling through #MetaPort portals to different locations in the same world. This is going to be a game-changer—can't wait for you to try it! 😃 What do you think?
#WebXR #VR #VirtualReality #Metaverse
May 27, 2025 at 10:38 AM