RPG Waldorf | Game Dev
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waldorf.itch.io
RPG Waldorf | Game Dev
@waldorf.itch.io
Solo Game Developer since 2012!
Striving to create unique and never-seen-before games!
Wishlist "I'll Invaligate your Aid Foreaver" https://store.steampowered.com/app/3763070
Nice try. I'm not ratting out my peanut potato chip dealer.
“I’ll Invaligate Your Aid” - whoever made this, please let me know where you get your edibles from #AGDQ2026
January 9, 2026 at 1:18 PM
I'm very happy to announce... "I'll Invaligate your Aid: Foreaver"!
The antagonist doesn't want you to play. If you don't listen to her... she will take over your controller.

Here's the reveal trailer! (Wishlist on Steam - don't tell Rea I sad so!)
#gamedev 🎮
January 5, 2026 at 7:09 PM
Tomorrow. The new project will be announced.
...I have the trailer ready. I just need to fix the store page and press the button.
And it will be there. ♥FOREVER♥.
January 4, 2026 at 10:32 PM
I wrote down 12 resolutions for the new year, and burned 11 of them. A sort of resolution gacha if you will.
And the winner is...
OH NO-
F*CK
SH*T
IT WAS A MEME ENTRY I SWEAR-
January 1, 2026 at 12:00 AM
Today it's been 11 years with one of my first OCs, Fazey.
He started as a simple gate builder, but now he's way more than that. He's appeared in 5 different games, and he's about to receive an important redesign for the next game.
Keep building gates, Fazey. 🔨🚪
#gamedev 🎮
December 28, 2025 at 4:11 PM
Maybe I'm late, but I forgot my yearly post about my Christmas Game "Jingle Gates".
ESPECIALLY BECAUSE - I recently updated it to make the final battle more like a puzzle rather than action-based. Give it a try!
#gamedev #indiegame 🎮
waldorf.itch.io/jingle-gates...
December 26, 2025 at 10:26 PM
I found the original version of the title screen for "I'll Invaligate your Aid". The difference is motivating.
Looking back at the WIP will always be funny to me.
#gamedev #indiegame 🎮
December 22, 2025 at 8:18 PM
I said that something would come out in November, but I decided last minute to hire actual artists instead of drawing everything myself. Best decision ever. XD

Still, here's a teaser. C:
#gamedev #characterdesign
November 29, 2025 at 6:41 PM
Softonic re-uploaded my game with AI generated description.
But it's not able to address the main concept of the game: I feel like it's an accomplishment as a Game Dev to make a game that goes beyond AI comprehention.
#gamedev #invaligate 🎮
November 28, 2025 at 11:48 PM
Oh no, a broken picture blocks the way!
Maybe re-launching the game will make it load?
And what happens if you touch it? 👀
#gamedev 🎮
November 20, 2025 at 8:47 PM
What does the flower do?
Only wrong answers.
#gamedev
October 20, 2025 at 7:39 PM
I'm enjoying adding some password trolling in my video games.
I had to write some extra code to avoid softlocks in choosing the password.
#gamedev
September 17, 2025 at 9:57 PM
I made a short video about my recent experience in the GMTK Game Jam, on making a game in 96 hours.
Let me tell you, making video games in that short amount of time is no easy task.
#gamedev
youtu.be/XavyE9M8I2Y
I made a game where you misunderstand sentences - GMTK Jam 2025
YouTube video by RPGWaldorf Games
youtu.be
August 18, 2025 at 4:30 PM
Now that the jam voting period is over, I managed to update the "Ambiguous Swording" with a lot of fixes, so I can have a stable version before resuming development on my main game.
The game is published, feel free to try it!
#gamedev #GMTK2025
August 9, 2025 at 4:53 PM
The GMTK Jam is over! I took the 23th spot on creativity out of 9600 games! ♥
#GMTK2025 #gamedev
August 8, 2025 at 9:55 PM
I forgot a placeholder dialogue in my final release. 😭
#gamedev
August 4, 2025 at 6:09 PM
Finally after 4 days of development I completed my entry for the GMTK 2025 game jam: Ambiguous Swording. It's... a daring experiment about shaping sentences to find loopholes.
It still needs a lot of fixing and polishing, but it's fully playable!
#GMTKJam #gamedev
waldorf.itch.io/ambiguous-sw...
August 3, 2025 at 7:26 PM
Day 2 of making a game for #GMTKJam in 96 hours.
You do actions by forming sentences. Don't mind the placeholders.
#gamedev
July 31, 2025 at 9:38 PM
Feels good to manage to do something even when you don't have any prior drawing experience. Definitely improving in drawing for my video games. But this will probably be the one and only time.

#drawing #gamedev
July 24, 2025 at 7:07 PM
Redrawing the title screen for one of my recent video games.
Something big is cooking... And you'll remember it 4ever.

#gamedev #indiegame
June 22, 2025 at 4:27 PM
Programming a simple action battle minigame. I still need to work on... well, everything. It takes time to make every single part in video games, I know.

#indiegame #gamedev
May 20, 2025 at 9:09 PM
Hammer time might be coming pretty soon
May 12, 2025 at 10:54 AM
When the non-horror game is scarier than any of the other horror video games.
#indiegame #gamedev
May 8, 2025 at 4:55 PM
One thing I definitely love is talking about game development while playing RPG Maker games.
And the RPG Maker game jam comes just at the right moment!
I'll be streaming more games from the game jam for the next days, starting right now. Come along! C:
#rpgmaker
April 28, 2025 at 5:04 PM
I love coming up with cool sounding names for minigames.

#gamedev #RPGMakerJam
April 24, 2025 at 3:29 PM