✨Out now on PSVR2 & Meta Quest.
✨ Coming soon to PCVR.
👉 https://beacons.ai/wanderervr
- Reduced multikill requirements for 'Buzzkill' achievement.
- Moved achievement balloon in Woodstock Encore.
- Moved achievement balloon in Mayan Spanish Attack.
- Reduced multikill requirements for 'Buzzkill' achievement.
- Moved achievement balloon in Woodstock Encore.
- Moved achievement balloon in Mayan Spanish Attack.
- Fixed 'Walk in Wardrobe' achievement.
- Fixed 'Safire Memo' achievement not triggering correctly.
- Fixed 'Blade Runner' achievement not triggering correctly.
- Fixed 'Walk in Wardrobe' achievement.
- Fixed 'Safire Memo' achievement not triggering correctly.
- Fixed 'Blade Runner' achievement not triggering correctly.
- Adjustments to credits audio.
- Adjustments to fire SFX being too loud.
- Fixed 'Getting Out of Hand' achievement.
- Adjustments to credits audio.
- Adjustments to fire SFX being too loud.
- Fixed 'Getting Out of Hand' achievement.
- Fixed watch HUD face collision bugs.
- Instant-kill enemies when hit with headshots while staggered.
- Fixed watch HUD face collision bugs.
- Instant-kill enemies when hit with headshots while staggered.
- Fixed missing snake key items in Mayan Explorers level.
- Fixed Boston Floodlands ambush breaking if barrels are destroyed early.
- Fixed missing snake key items in Mayan Explorers level.
- Fixed Boston Floodlands ambush breaking if barrels are destroyed early.
- Fixed Echo Diviner watch disappearing when falling off nav mesh.
- Stabilized NPC dead body recovery/init on time travel between worlds.
- Restored missing assets in German levels (e.g. ladders, Machine Guns).
- Fixed Echo Diviner watch disappearing when falling off nav mesh.
- Stabilized NPC dead body recovery/init on time travel between worlds.
- Restored missing assets in German levels (e.g. ladders, Machine Guns).
- Fixed player being propelled backwards during certain collisions (e.g. climbing, landing on corners).
- Fixed hand spinning issue when holding complex items (e.g. lighter).
- Improved Echo Diviner item reliability at origin (e.g. lighter, compass) and overall item tracking.
- Fixed player being propelled backwards during certain collisions (e.g. climbing, landing on corners).
- Fixed hand spinning issue when holding complex items (e.g. lighter).
- Improved Echo Diviner item reliability at origin (e.g. lighter, compass) and overall item tracking.