WarpZone
@warpzone.me
840 followers 21 following 1.1K posts
Criadora da RETROCON. Loja virtual: https://lojawarpzone.com.br/
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warpzone.me
Se você for ver esse é o verdadeiro Street Fighter, ou não? #Retro #Retrogame #NES #Famicom #SuperReels #WarpZone #StreetFighter #Nintendo
warpzone.me
Esse traje do gancho era legal demais, muito criativo... #Retro #Retrogame #Disney #SNES #SuperReels #WarpZone #Mickey
warpzone.me
A cara de peste desse gato já assustava. The Adventures of Batman & Robin no Mega Drive... #Retro #Retrogame #MegaDrive #Sega #SuperReels #WarpZone #Batman
warpzone.me
Esse era exclusivão do Master System, quem lembra? #Retro #Retrogame #Kenseiden #Sega #SuperReels #WarpZone #MasterSystem
warpzone.me
Quando você decorava os movimentos do chefe era assim... #Retro #Retrogame #RockmanX #MegaManX #SuperReels #WarpZone #SNES
warpzone.me
Se uma fase define ansiedade pra mim é essa em Rei Leão... #Retro #Retrogame #LionKing #SNES #SuperReels #WarpZone #MegaDrive
warpzone.me
O Master System não tinha Castlevania, mas tinha Master of Darkness... #Retro #Retrogame #MasterSystem #Sega #SuperReels #WarpZone #Castlevania
warpzone.me
Quackshot era tudo que a gente queria de uma continuação... #Retro #Retrogame #Quackshot #MegaDrive #SuperReels #WarpZone #Sega
warpzone.me
Essa fase em Tiny Toon Adventures 2 era muito criativa... #Retro #Retrogame #TinyToon #NES #SuperReels #WarpZone #Nintendo
warpzone.me
We at WarpZone are a publishing company that writes and register the history of video games in Brazil. We have already published over 60 books on the subject. Here it is for anyone interested.
warpzone.me
Then, kids who previously paid to play by the hour began paying to access the internet, play online games (Counter Strike, for example), and have access to social networks, like the early days of Orkut. But that's another story, a long one, to tell.
warpzone.me
This type of place only began to lose traction between 2001 and 2003 when Internet cafes (called Lan House in Brazil) began to emerge in every place.
warpzone.me
And yes, it was true, there were kids who didn't have video games at home, but they had a PS1 memory card so they could keep playing every time they went back to one of those places; it was a phenomenon.
warpzone.me
PlayStation 2 was a phenomenon in that places, games like Bomba Patch (some kind o hack for Soccer games) are success until these days.
warpzone.me
And so it was for years, until the arrival of 32-bit video games. The Neo Geo AES still held its own, but then came the 3DO, Sega Saturn, and the PlayStation and took over the hourly rental stores.
warpzone.me
The most popular games in these places were those that allowed 2 player, one-on-one, or co-op play, as kids saved up to play longer together, spliting the costs. This is how games like Top Gear, International Superstar Soccer, Street Fighter 2, and Mortal Kombat became so popular in Brazil.
warpzone.me
It all started with the rental of famiclones (most of them Phantom System) between 1990 and 1991. Later, the consoles of the moment were the Super Nintendo and Mega Drive. Brazilian Video game magazines helped to popularize this type of business.
warpzone.me
This business model became so popular that this model "left" the rental stores and opened their own spaces. While many rental stores still offered this type of service, at a certain point, dedicated spaces for renting video games emerged, and these places weren't rental stores.
warpzone.me
These places, which already had arcade machines, began to innovate by hooking up video games to TVs and renting them out, charging for time to play. This was in the early 1990s.
warpzone.me
This led to the emergence of rental stores (Locadoras), first renting game cartridges, then renting consoles for you to take home for a period of time, and so on.
warpzone.me
...a Brazilian law that allowed unauthorized versions of electronic devices to be released in the internal market — a very complicated and detailed subject that can't be explained in a single post).
warpzone.me
With this huge number of Famicoms and many games being released and sold in Brazil through the gray market (which at the time wasn't even that illegal, due to the "Lei de Reserva de Mercado"...
warpzone.me
Many companies in Brazil invested in third-generation video games, releasing their own versions of the Famicom/NES, companies like Gradiente, CCE, Milmar, Dynacom, and many others.
warpzone.me
We had access to games and consoles coming directly from China and Taiwan, via Paraguay, and directly from China itself.
warpzone.me
Here in Brazil, gathering like this to play video games has become part of our culture. In the 1980s, video games were a high-value item, and only wealthy families could afford them. However, in the late 1980s, with the arrival of Famiclones, things began to change.