Big #twewy #ntwewy fan
contact me on discord: waterpixelart
@gramophoneturtle.bsky.social, featuring their TWEWY OCs!
These two were really fun to draw, especially Mother's second pose! Thanks for the opportunity, and to anyone reading this go check out their art!
@gramophoneturtle.bsky.social, featuring their TWEWY OCs!
These two were really fun to draw, especially Mother's second pose! Thanks for the opportunity, and to anyone reading this go check out their art!
May as well do these here 😊 Send me a DM here on Bluesky or any other site
May as well do these here 😊 Send me a DM here on Bluesky or any other site
I get that its 2021 remake is more popular, but... come on, show some appreciation for the original!
I get that its 2021 remake is more popular, but... come on, show some appreciation for the original!
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And for the record, this is how the renders look shrunk down without index coloring; very blurry and not pixel art at all, wouldn't you say?
And for the record, this is how the renders look shrunk down without index coloring; very blurry and not pixel art at all, wouldn't you say?
(the size and some details are inconsistent because I'm basically re-doing the process for this tutorial, but you get the idea)
Manual fixing goes as far as changing colors in incorrect areas (such as Rindo's jacket having a yellow tint here rather than blue)
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(the size and some details are inconsistent because I'm basically re-doing the process for this tutorial, but you get the idea)
Manual fixing goes as far as changing colors in incorrect areas (such as Rindo's jacket having a yellow tint here rather than blue)
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Then, I shrink down the artwork's size with the bilinear function to keep as much quality intact as possible
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Then, I shrink down the artwork's size with the bilinear function to keep as much quality intact as possible
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Make a palette preset with the colors and shades I need (which I can just take from the official renders), and then use this handy tool
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Make a palette preset with the colors and shades I need (which I can just take from the official renders), and then use this handy tool
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