The Weeping Stag
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weepingstag.bsky.social
The Weeping Stag
@weepingstag.bsky.social
They/them

Blogger, TTRPG Enthusiast, Composer

BLOG: https://theweepingstag.wordpress.com/
thank you for writing the dang thing!
December 22, 2025 at 3:35 AM
But I've only mastered the mechanics once I understand ways in which I can combine the rules. [Insert something about Go and emergent gameplay and skill expression here because it's almost midnight and I am rambling]
December 15, 2025 at 3:53 AM
Mechanics, at least to me coming from a competitive TCG and video game background, imply skill expression through mastery. The longer I play a game, the more familiar with the mechanics I become, the more mastery I have over it. I may have full rote knowledge of the rules
December 15, 2025 at 3:53 AM
A Mechanic is system of rules that come together to output something, while rules are the defining boundaries of limitations. For example, meta currency in Star Trek adventures is a mechanic (several mechanics actually). Mechanics are oftentimes where a lot of tactical crunching happens
December 15, 2025 at 3:53 AM
I really like this one
December 8, 2025 at 11:43 PM
Finally got to listening to this episode, and it convinced me to pick up this module. Sam's aesthetic descriptions were absolutely on point. It's breathtaking, but I have no idea if I will ever have a setting that could fit it in.
December 6, 2025 at 10:11 PM
drivethrurpg.com/product/509255

Demon god of the duck men, my shadow dark module is now permanently on pay what you want
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December 6, 2025 at 3:08 PM
Some art from some projects I'm working on in the OSR space
December 6, 2025 at 3:08 PM
This is some really good stuff :)
December 4, 2025 at 3:35 PM