Weirdos Around the Corner
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weirdos-corner.bsky.social
Weirdos Around the Corner
@weirdos-corner.bsky.social
Game developer, writer...& VShojo fanatic.
Developer of VShojo fangame #Ephemerium
Patreon (dev blog): https://tinyurl.com/3at58d2v
Game publishing page: http://unclemoose.itch.io
Twitter: https://x.com/WeirdosAround
Working w/ @bigbangstudio.bsky.social
Thought about working on Henya's levels a bit in the game, but my OCD took over and got stuck cuz I can't get her skirt to behave. I can't stop the legs from clipping through.
#henyart #ironmouseart #VShojoArt #VtuberEN #fangame #indiegame #IndieDevs #gamedev #Ephemerium
December 1, 2024 at 4:25 PM
Spider-Mel, Spider-Mel, does whatever a Spider-Mel does...
(Dealing with a fatal error concerning Mel's skeletal mesh in the game, in the meantime, here, have a Spider-Mel)
#ironmouseart #VShojoArt #VtuberEN #fangame #indiegame #IndieDevs #gamedevs #Ephemerium #Mel34 #MelwareArt #vtuber
November 19, 2024 at 1:53 PM
When Melody falls but Melware refuses to let go (having a bug where Melware keeps attacking Melody even after she is defeated lol)

#ironmouseart #VShojoArt #VtuberEN #fangame #indiegame #IndieDevs #gamedev #Ephemerium #Mel34 #MelwareArt
November 18, 2024 at 3:09 PM
Upgraded Melware boss battle now using a more advanced AI toolkit, able to retreat and strafe. Melody is still using the old AI. I'll move her into the new system soon.
#ironmouseart #VShojoArt #VtuberEN #fangame #indiegame #indiedev #gamedev #Ephemerium #Mel34 #MelwareArt
November 14, 2024 at 5:19 PM
Well, haven't updated in a while. Got stuck in a rut with Cyberspace so I decided to move on to the boss. Moving Melware's boss fight to my new AI system for more flexibility.
#ironmouseart #VShojoArt #VtuberEN #fangame #indiegame #indiedev #gamedev #Ephemerium #Mel34
November 12, 2024 at 9:49 PM
Progress with Cyberspace, in this challenge, the player needs to make it to the top platform without being pulled off to defeat a number of enemies!
#vshojo #ironmouseart #ironmouse #fangame #indiegamedev #indiegame #unrealengine #unrealengine5 #gamedev #vtuber #vtuberen
October 22, 2024 at 9:09 PM
The end of the Cyberspace lvl will end in a Melware boss fight. This battle is meant to be similar to the Abyss Watchers from DS3 where instead of 1 boss, it's a crowded melee.
#vshojo #ironmouseart #ironmouse #fangame #indiegamedev #indiegame #unrealengine #ue5 #gamedev #vtuber #vtuberen #mel34
October 2, 2024 at 3:25 PM
Originally, my project started with the aim to create an "anime resident evil" vibe, most prominently seen in the game's initial starting room and its redesign.
#vshojo #ironmouseart #ironmouse #fangame #indiegamedev #indiegame #unrealengine #ue5 #gamedev #vtuber #vtuberen
September 30, 2024 at 2:44 AM
Another boss fight sneak peek. the arena is pretty simple, but I am quite happy w/ the ambience I created going into the fight. This fight also introduces the game's secondary antagonist!
#vshojo #ironmouseart #ironmouse #fangame #indiegamedev #indiegame #unrealengine #ue5 #gamedev #vtuber #vtuberen
September 26, 2024 at 12:01 PM
Sneak peek at another boss in #Ephemerium. This was the second time I implemented a gimmick w/ the boss taking reduced damage unless the player figures out what powers her high defense.
#vshojo #ironmouseart #ironmouse #fangame #indiegamedev #indiegame #unrealengine #ue5 #gamedev #vtuber #vtuberen
September 25, 2024 at 5:24 PM
While I'm working on Cyberspace, here's a snippet of the #Ephemerium Unreality - Redux's hub area and where you need to go to find the entrance to each level!
#vshojo #ironmouseart #ironmouse #fangame #indiegamedev #indiegame #unrealengine #ue5 #gamedev #vtuber #vtuberen
September 23, 2024 at 11:59 AM
Working on the first challenge the player faces in Cyberspace! The mook is currently using Ina's moveset as placeholder. #vshojo #ironmouseart #ironmouse #fangame #indiegamedev #indiegame #unrealengine #ue5 #gamedev #vtuber #vtuberen
September 22, 2024 at 3:19 AM