Nicola Cocchiaro
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wildbat.bsky.social
Nicola Cocchiaro
@wildbat.bsky.social
Software engineer/indie game dev. I started @synapticsugar.games and do programming, design, music.

Former gameplay and AI programmer on Red Dead Redemption 2, Front Mission Evolved, GI Joe: the Rise of Cobra; backend engineer on Sony PlayStation Now; etc
One hundred times yes
February 13, 2026 at 9:54 PM
Congrats!
February 13, 2026 at 9:27 PM
Did you ever do a write up of your production process?
February 9, 2026 at 4:33 AM
Reposted by Nicola Cocchiaro
Level songs in Agents of Groove are made of multiple stems that reveal and hide themselves based on whether the player plays successfully or makes mistakes. It may be tricky to hear a full tune clearly when there's a lot going on! The Jukebox can help.
January 24, 2026 at 12:50 AM
Never enough folklore
February 5, 2026 at 10:36 PM
Hell yeah
February 5, 2026 at 10:07 PM
Reposted by Nicola Cocchiaro
You know what allows ICs to get more work done? Not wasting half their day in meetings.
February 2, 2026 at 5:04 AM
Oh thank you!
February 1, 2026 at 5:17 PM