William Herrera
williamherrera.bsky.social
William Herrera
@williamherrera.bsky.social
I'm a Martial Artist 🐉 and Game Designer.🎮

Currently living in Valencia.

Student at ESAT. Working on Elysian Siege.
If you already red the last book I mentioned then check this one out!

"Game Feel" by Steve Swink 🎮🕹️

It explores why controls feel good — and how to design that intentionally.

I just started but it's been pretty eye-opening so far. Might be worth a look!

#gamedev #gamedesign #IndieDev
May 23, 2025 at 6:06 AM
Been reading "The Art of Game Design" by Jesse Schell 🎮📘

It’s thoughtful, practical, and full of questions that really shift your perspective about game design.

Might be a good one if you’re into making games!

#gamedev #gamedesign #indiedev
May 23, 2025 at 5:07 AM
Ever barely clip a platform and still land while playing a platformer game? That’s corner correction 🪄 — a tiny nudge that pulls you up instead of letting you fall 👣

Subtle, but it makes platformers avoid frustration🎮✨

#gamedev #platformers #IndieDev #GameDesign
May 23, 2025 at 3:17 AM
🕹️ Ever heard of Coyote Time in game dev?

It’s a tiny delay (0.1–0.2s) after leaving a platform where jumps still register — named after cartoon coyotes who hang in mid-air before falling. 🐾

💡 Adds fairness and smoother controls

Use it. Players will thank you.

#GameDev #IndieDev #IndieGameDev
May 23, 2025 at 1:02 AM
Elysian Siege's current core loop!

⚔️ Fight Enemies!
They will try to stop you. Beat them!

🪜 Jump and Avoid Traps!
Jump and dodge! Dangers lie everywhere while pursuing your goal.

💎 Explore and Pick Up Rewards!
Everything you can find will help along the journey!

#GameDev #IndieDev #IndieGameDev
May 22, 2025 at 11:12 AM
Odyssey Narrative Game –Dev Update!

I was about to release it… but decided to take it one step further.

To deepen player engagement, Odi’s perception will now shift based on your choices.

This means the story changes depending on how he sees things — not just what happens.

#GameDev #IndieDev
May 21, 2025 at 8:20 PM
Just wrapped up a City Builder project to dive into the genre using Unreal Engine!

It was a great exercise in learning the core systems behind simulation and resource management.

If you have any advice or feedback, I'd love to hear it!

#GameDev #IndieDev #IndieGameDev
May 21, 2025 at 9:12 AM
Here is a little about me!

#GameDev #IndieDev #IndieGameDev
May 20, 2025 at 7:23 AM
🚧 Level design update! The world is taking shape, but there’s still plenty of work ahead to polish and refine every corner. Loving how the architecture and atmosphere are coming together in this build — can’t wait to share more progress soon! 🎮✨

ESAT Valencia.

#GameDev #IndieGameDev #LevelDesign
May 16, 2025 at 7:08 PM
Heyy! I'm working on a narrative Odyssey-inspired videogame using Inky!

Here’s a sneak peek at the flowchart 👀✨

(Yes, Zeus had to be there for divine inspiration — artwork by the amazing Neal Illustrator!)

#gamedev #indiedev #gamedesign
May 5, 2025 at 9:10 PM
I’d like to share with you a layout glimpse of the level I’m designing for the game we’re developing: Elysian Siege.🛠️

This is the layout stage, a 2D view used to plan the full flow of the level. At this point, I was focusing on pacing, player choices, and elements placement.

#Gamedev #leveldesign
April 10, 2025 at 2:20 PM
Last year, I began studying game design, and now I’m crafting a 2.5D platformer videogame with my 20 battle-sworn companions. Follow to see how this epic journey unfolds!

I’ll be posting progress, design thoughts, and probably some bugs that make me question my life choices.

#platformer#GameDesign
March 11, 2025 at 11:34 AM