Windheart | Do Not Bleed
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windheart-dev.bsky.social
Windheart | Do Not Bleed
@windheart-dev.bsky.social
Working on Do Not Bleed, a survival tactical rpg in which you get kidnapped by a vampire and now have to avoid bleeding (⁄ ⁄•⁄ω⁄•⁄ ⁄)
Check out my discord server where I give small updates more frequently: https://discord.gg/BxHnurPPnU
Hi people I added a new thing to my game: now some eyes may randomly appear in the darkness, watching and judging your actions 👀 they disappear after a while or if you walk toward them. Shy monsters!
#indiedev #gamedev #GODOT #pixelart
October 28, 2025 at 5:14 PM
I made a component system for my game which allows me to make anything explodable, so it can be part of a chain explosion :3

#indiedev #gamedev #GODOT #pixelart
July 23, 2025 at 8:01 PM
I fixed fog of war in my game, it works smoothly now

#indiedev #gamedev #GODOT #pixelart
May 5, 2025 at 6:56 PM
I added dialogue handling to my game ⎛⎝(•ⱅ•)⎠⎞
#indiedev #gamedev #GODOT #pixelart
April 25, 2025 at 11:49 PM
Yo, I'm working on environmental objects for my game, and I added chain explosions :) still no animations tho :(

#indiedev #gamedev #GODOT #pixelart
April 22, 2025 at 8:54 PM
So I coded an ability for my game which summons a phantom ambulance to run over random enemies
And it's hilarious with bad to the bone riff ∩(·ω·)∩
#indiedev #gamedev #GODOT #pixelart
March 19, 2025 at 8:23 PM
Yo, I added ranged attacks as an ability to my game :)
It consumes arrows and can't be used without them or after moving in a turn. The arrows deal good damage, and can be a good way to scout in the fog of war (literally wumpus world)
#indiedev #indiegame #gamedev #pixelart
March 15, 2025 at 12:20 AM
How it feels to read Godot 4.4's patch notes (=ʘᆽʘ=)∫
#gamedev #indiedev #godot
March 6, 2025 at 4:53 PM
March 4, 2025 at 6:35 PM
Do Not Bleed now features reworked palettes which now can be selected from the palette changer menu! It also has some other new palettes (not made by my tho)
#indiegame #indiedev #pixelart
February 26, 2025 at 3:56 PM
Quick crappy update for my game! I finally finished ability selection and targeting phases (๑ˇεˇ๑) There is still a lot to do tho (most importantly abilities don't quite work rn)
#gamedev #indiegame #pixelart
January 17, 2025 at 11:15 AM