max
woodcraftworld.bsky.social
max
@woodcraftworld.bsky.social
professionally chaotic

📺 youtube.com/@woodcraftworld
📡 twitch.tv/woodcraftworldtv
🔗 woodcraftsocials.rf.gd?i=bsky
㊗️ osu.ppy.sh/users/34534418
🤔 woodcraftsocials.rf.gd/WhyTheNameWoodcraftWorld.php
next all they need to do is update Steam for Mac to Universal or Apple Silicon, because it is still an Intel application. Many games have ARM binaries, but Steam is still an Intel app.
November 12, 2025 at 8:08 PM
THIS HAS TO BE A JOKE! IT HAS MAC SUPPORT TOO! NOW I CAN PLAY THE ENTIRE LIST OF ZERO VR GAMES THAT RUN ON THE MAC!
(i know it is probably just a mistake, but if it isn't, that's pretty cool!)
November 12, 2025 at 7:19 PM
(This proves that it IS POSSIBLE for Valve to compile Source for 64 bit Mac, they just don't want to, but Facepunch did, and it works)
November 2, 2025 at 10:32 PM
AND I ALMOST FORGOT ABOUT 64 BIT MAC HALF LIFE SOURCE
November 2, 2025 at 10:29 PM
And for Linux/MacOS, it uses the same hl2_linux or hl2_osx binary.
November 2, 2025 at 9:44 PM
tbh it isn't nearly transparent enough. we need windows 7 levels of transparency effects in 2025/6
October 8, 2025 at 7:29 PM