People have mentioned the scale to 0. But you can also set the snap mode to vertex and move them on one axis to snap them to the same spot as a nearby vertex. Helpful sometimes when I messed up half a cylinder because I didn't select the back facing half. 😅
November 19, 2025 at 2:19 AM
People have mentioned the scale to 0. But you can also set the snap mode to vertex and move them on one axis to snap them to the same spot as a nearby vertex. Helpful sometimes when I messed up half a cylinder because I didn't select the back facing half. 😅