WuffyRawr (Commissions Open)
@wuffyrawr.bsky.social
COMMISSIONS OPEN(dms): http://wuffyrawr-commissions.carrd.co
Artfight: http://artfight.net/~WuffyRawr
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Twitch: https://m.twitch.tv/WuffyRawr
Pfp: Alenaru_ych
Banner: Mudlark
Artfight: http://artfight.net/~WuffyRawr
My Throne Wishlist: http://thrn.co/u/wuffyrawr
Twitch: https://m.twitch.tv/WuffyRawr
Pfp: Alenaru_ych
Banner: Mudlark
I've seen many different ways people say to do it. But I haven't found a way that my brain can process.
It's always too many lines over lines over lines. It all melts together for me, I have a hard time seeing my idea in the lines. Or by the time I do lineart, the sketch looks 100% better.
It's always too many lines over lines over lines. It all melts together for me, I have a hard time seeing my idea in the lines. Or by the time I do lineart, the sketch looks 100% better.
April 22, 2025 at 5:37 PM
I've seen many different ways people say to do it. But I haven't found a way that my brain can process.
It's always too many lines over lines over lines. It all melts together for me, I have a hard time seeing my idea in the lines. Or by the time I do lineart, the sketch looks 100% better.
It's always too many lines over lines over lines. It all melts together for me, I have a hard time seeing my idea in the lines. Or by the time I do lineart, the sketch looks 100% better.
this has been a lot more time consuming than if I had drawn it facing forward XD
I've had to edit each individual corner angles instead of reflecting motions
I've had to edit each individual corner angles instead of reflecting motions
April 14, 2025 at 4:30 AM
this has been a lot more time consuming than if I had drawn it facing forward XD
I've had to edit each individual corner angles instead of reflecting motions
I've had to edit each individual corner angles instead of reflecting motions