Luckily the narrator warns you when your being hunted along with dissuading you from digging too deeply into you investigation.
#ThePrometheanProject #UE5 #indiedev #horror
But what does the company truly value? Not its employees.
But what does the company truly value? Not its employees.
Meet Pixel. Where's your furry mascot?
Meet Pixel. Where's your furry mascot?
Compiling 22,000 shaders 😅
Compiling 22,000 shaders 😅
Luckily the narrator warns you when your being hunted along with dissuading you from digging too deeply into you investigation.
#ThePrometheanProject #UE5 #indiedev #horror
Luckily the narrator warns you when your being hunted along with dissuading you from digging too deeply into you investigation.
#ThePrometheanProject #UE5 #indiedev #horror
Wishlist on steam! store.steampowered.com/app/3649380/...
In this facility, you are welcome.
#unreal #indie #horror #theprometheanproject
Wishlist on steam! store.steampowered.com/app/3649380/...
In this facility, you are welcome.
#unreal #indie #horror #theprometheanproject
But when the game uses multiple perspectives and post processes, which do you use?
I didn't know which to use, so I'll just show you them all.
store.steampowered.com/app/3649380/
#indiegame #horror #unreal
But when the game uses multiple perspectives and post processes, which do you use?
I didn't know which to use, so I'll just show you them all.
store.steampowered.com/app/3649380/
#indiegame #horror #unreal
When you arrive, the leaked echoes are still active. You won't just find clues; you'll witness them.
#ThePrometheanProject #IndieDev #HorrorGame #Unreal
When you arrive, the leaked echoes are still active. You won't just find clues; you'll witness them.
#ThePrometheanProject #IndieDev #HorrorGame #Unreal
In The Promethean Project, The Narrator is watching and remembers.
You're investigating your brother's disappearance and what you find determines your story.
#indiedev #horror #procedural
store.steampowered.com/news/app/364...
In The Promethean Project, The Narrator is watching and remembers.
You're investigating your brother's disappearance and what you find determines your story.
#indiedev #horror #procedural
store.steampowered.com/news/app/364...
It was a very fun and engaging workplace! Lots of DEI and HR was very supportive.
#Horrorgame #narrative #lore #indiedev #gamedev #worldbuilding #ThePrometheanProject
It was a very fun and engaging workplace! Lots of DEI and HR was very supportive.
#Horrorgame #narrative #lore #indiedev #gamedev #worldbuilding #ThePrometheanProject
New description, visuals everywhere. Wrapped up with first big announcement.
#indiedev #gamedev
store.steampowered.com/news/app/364...
New description, visuals everywhere. Wrapped up with first big announcement.
#indiedev #gamedev
store.steampowered.com/news/app/364...
Been working on making gifs for Steam. How does this feel? Trying to make it seem like you're diving into an old VHS tape.
#unreal #survivalhorror #analoguehorror #retro #indiedev #horrorgame #gamedev #game
Been working on making gifs for Steam. How does this feel? Trying to make it seem like you're diving into an old VHS tape.
#unreal #survivalhorror #analoguehorror #retro #indiedev #horrorgame #gamedev #game
Initial takeaways are required for my research.
Your observations are much appreciated.
#ThePrometheanProject #Unreal #IndieDev #PsychologicalHorror #Horror
Initial takeaways are required for my research.
Your observations are much appreciated.
#ThePrometheanProject #Unreal #IndieDev #PsychologicalHorror #Horror
Take a well-known narrative. Remove punchlines.
Introduce a new, highly reactive variable.
The results are worth observing.
#ThePrometheanProject #IndieDev #Unreal #HorrorGame #StanleyParable
youtu.be/fYX_onjT3u4
Take a well-known narrative. Remove punchlines.
Introduce a new, highly reactive variable.
The results are worth observing.
#ThePrometheanProject #IndieDev #Unreal #HorrorGame #StanleyParable
youtu.be/fYX_onjT3u4
Can you survive when the game itself is against you?
Wishlist on Steam!
store.steampowered.com/app/3649380/...
#Horror #IndieGame #GameDev #Unreal
Can you survive when the game itself is against you?
Wishlist on Steam!
store.steampowered.com/app/3649380/...
#Horror #IndieGame #GameDev #Unreal
This test uses Stranger Things 5 trailer + a shader I’m developing in Unreal for The Promethean Project.
If you’ve got good VHS reference footage, send it my way!
#UnrealEngine #GameDev #VHS #Retro #IndieDev #HorrorGames
youtu.be/PH-3tV3bM-k?...
This test uses Stranger Things 5 trailer + a shader I’m developing in Unreal for The Promethean Project.
If you’ve got good VHS reference footage, send it my way!
#UnrealEngine #GameDev #VHS #Retro #IndieDev #HorrorGames
youtu.be/PH-3tV3bM-k?...
Any feedback or advice is appreciated. Complete solo indie dev, zero budget, still learning how to make trailers. Building everything myself.
youtu.be/4kkY4ufmZgo?...
Any feedback or advice is appreciated. Complete solo indie dev, zero budget, still learning how to make trailers. Building everything myself.
youtu.be/4kkY4ufmZgo?...
Everything's still working progress but I hope to be able to afford a real voice actor in the end.
#unreal #indiedev #soledev
youtu.be/O_0PsnpqFmI?...
Everything's still working progress but I hope to be able to afford a real voice actor in the end.
#unreal #indiedev #soledev
youtu.be/O_0PsnpqFmI?...
The monster has poor sight and hunts by hearing mainly.
The antagonist narrator will warm you if a monster is close.
But sometimes he does it just to keep you tense.
#unreal #indiedev #horrorgame
The monster has poor sight and hunts by hearing mainly.
The antagonist narrator will warm you if a monster is close.
But sometimes he does it just to keep you tense.
#unreal #indiedev #horrorgame
Procedurally created fluorescent light sounds created in #unreal #metasound are fully reactive
Learned a lot to make this sound but still working on improving it
How does it sound so far?
#indiedev #gamedev
Procedurally created fluorescent light sounds created in #unreal #metasound are fully reactive
Learned a lot to make this sound but still working on improving it
How does it sound so far?
#indiedev #gamedev
First up is post processing and dynamic florescent lighting effects.
Next is procedural buzzing sound effects to go along with flickering and fading lights.
#unreal #indiedev #gamedev #horrorgame
First up is post processing and dynamic florescent lighting effects.
Next is procedural buzzing sound effects to go along with flickering and fading lights.
#unreal #indiedev #gamedev #horrorgame
The #horrorgame walking simulator's narrative state machine is getting highly contextual in responding to the player's actions.
#indiedev #gamedev #unreal
The #horrorgame walking simulator's narrative state machine is getting highly contextual in responding to the player's actions.
#indiedev #gamedev #unreal
Hopefully reality doesn't come to anything that resembles a #horrorgame but these are strange times
Don't just live thru it. Stand up
Hopefully reality doesn't come to anything that resembles a #horrorgame but these are strange times
Don't just live thru it. Stand up
Been doing a lot of work on sound design and getting the sound right on these realistic doors is something else.
#indiedev #unreal #metasound #devlife
Been doing a lot of work on sound design and getting the sound right on these realistic doors is something else.
#indiedev #unreal #metasound #devlife