Xileh
@xilehpnw.bsky.social
Plat Fighter Player, Making a second game
Gamedev for Super Antonio: https://store.steampowered.com/app/3118730/Super_Antonio/
Gamedev for Super Antonio: https://store.steampowered.com/app/3118730/Super_Antonio/
September 19, 2025 at 10:56 PM
Back to working on my game. Finished up blocking out and some detail on the overworld/hub. Still have lots of room for polish.
#gamedev #indiegame
#gamedev #indiegame
August 30, 2025 at 7:33 PM
Back to working on my game. Finished up blocking out and some detail on the overworld/hub. Still have lots of room for polish.
#gamedev #indiegame
#gamedev #indiegame
The game is now up for free on itch! Submissions for the jam are later today. So if you have a chance to play I would love to hear some feedback. Link is below⬇️
#gamedev #indiegames
#gamedev #indiegames
August 21, 2025 at 8:35 PM
The game is now up for free on itch! Submissions for the jam are later today. So if you have a chance to play I would love to hear some feedback. Link is below⬇️
#gamedev #indiegames
#gamedev #indiegames
August 18, 2025 at 6:33 AM
Made a small town which will be the main hub in the overworld. Have to learn how to make animated NPCs next
#gamedev #indiegame
#gamedev #indiegame
August 8, 2025 at 7:27 PM
Made a small town which will be the main hub in the overworld. Have to learn how to make animated NPCs next
#gamedev #indiegame
#gamedev #indiegame
I plan on having some minigames in the over world. Not sure if I'll be keeping this one, but its a smash 64 board the platforms style mini game.
#gamedev #indiegame
#gamedev #indiegame
August 4, 2025 at 2:15 AM
I plan on having some minigames in the over world. Not sure if I'll be keeping this one, but its a smash 64 board the platforms style mini game.
#gamedev #indiegame
#gamedev #indiegame
July 31, 2025 at 6:00 AM
Making a non intrusive tutorial but kind of struggling to make it look nice. UI is a massive struggle for me
#gamedev #indiegame
#gamedev #indiegame
July 30, 2025 at 4:29 AM
Making a non intrusive tutorial but kind of struggling to make it look nice. UI is a massive struggle for me
#gamedev #indiegame
#gamedev #indiegame
Getting close to finishing the level. Can't make it quite as long as I would like because previous levels take about 10-15 minutes and this is already about 20-25. Any longer will be a little out of place. For my next game, I might just make a bunch of Zelda platforming dungeons
#gamedev #indiegame
#gamedev #indiegame
July 19, 2025 at 8:22 PM
Getting close to finishing the level. Can't make it quite as long as I would like because previous levels take about 10-15 minutes and this is already about 20-25. Any longer will be a little out of place. For my next game, I might just make a bunch of Zelda platforming dungeons
#gamedev #indiegame
#gamedev #indiegame
Decided to scrap the idea of having an unlockable double jump and combined it with the float. Now if you hold the double jump button you will go into float.
#gamedev #indiegame
#gamedev #indiegame
July 17, 2025 at 9:02 PM
Decided to scrap the idea of having an unlockable double jump and combined it with the float. Now if you hold the double jump button you will go into float.
#gamedev #indiegame
#gamedev #indiegame
July 12, 2025 at 2:34 AM
Adding platforms that will activate when you use your float. Not sure how to make the ones in the wall be more apparent
#gamedev #indiegame
#gamedev #indiegame
July 11, 2025 at 3:14 AM
Adding platforms that will activate when you use your float. Not sure how to make the ones in the wall be more apparent
#gamedev #indiegame
#gamedev #indiegame
July 5, 2025 at 6:09 PM
June 28, 2025 at 1:46 AM
Small slice for the next level. The spell obstacle gets a little ugly when it doesn't meet flat terrain, BUT it does make the player move
#gamedev #indiegame
#gamedev #indiegame
June 24, 2025 at 1:50 AM
Small slice for the next level. The spell obstacle gets a little ugly when it doesn't meet flat terrain, BUT it does make the player move
#gamedev #indiegame
#gamedev #indiegame
Made a respawn/death vfx. Also had to nerf the spell circle obstacle because it actually would just flash bang you if you ran past it lmfao
#gamedev #indiegame
#gamedev #indiegame
June 21, 2025 at 2:29 AM
Made a respawn/death vfx. Also had to nerf the spell circle obstacle because it actually would just flash bang you if you ran past it lmfao
#gamedev #indiegame
#gamedev #indiegame
Finished up another level. It's bit orange so tried adding a bunch of blue particles to compensate💀
#gamedev #indiegame
#gamedev #indiegame
June 16, 2025 at 7:07 PM
Finished up another level. It's bit orange so tried adding a bunch of blue particles to compensate💀
#gamedev #indiegame
#gamedev #indiegame
Messing with a new setting. Start to add more of my own work instead of fully relying on pre-made assets.
#indiegame #gamedev
#indiegame #gamedev
June 15, 2025 at 2:22 AM
Messing with a new setting. Start to add more of my own work instead of fully relying on pre-made assets.
#indiegame #gamedev
#indiegame #gamedev
Took a break to play Deltarune and Nightreign. I liked Libra a lot so I made his attack one of my obstacles
#gamedev #indiegame
#gamedev #indiegame
June 11, 2025 at 2:12 AM
Took a break to play Deltarune and Nightreign. I liked Libra a lot so I made his attack one of my obstacles
#gamedev #indiegame
#gamedev #indiegame
May 23, 2025 at 8:44 PM
May 21, 2025 at 5:13 AM
May 16, 2025 at 10:24 PM
More new mechanics. Not sure if I'll keep the linear level but wanted to get something done.
#gamedev #indiegame
#gamedev #indiegame
May 11, 2025 at 5:06 AM
More new mechanics. Not sure if I'll keep the linear level but wanted to get something done.
#gamedev #indiegame
#gamedev #indiegame
May 8, 2025 at 6:13 AM
April 20, 2025 at 12:42 AM