I think the reason for this has to be, she was probably designed to only be a static model with no actual movement in mind before this.
But since they need her in cutscenes now, they had to cut a lot of polygons and decrease textures to make it work.
I think the reason for this has to be, she was probably designed to only be a static model with no actual movement in mind before this.
But since they need her in cutscenes now, they had to cut a lot of polygons and decrease textures to make it work.
I hope everything goes well for you and better days come!
I hope everything goes well for you and better days come!
5) what video was the most fun to make?
6) does the sheep have lore yet?
7) What kind of music do you listen to, and who (if at all) would you say is your preferred artist?
5) what video was the most fun to make?
6) does the sheep have lore yet?
7) What kind of music do you listen to, and who (if at all) would you say is your preferred artist?
2) what part of the process do you enjoy the most? Editing, scripting, etc.
3) Most proud thumbnail you made?
2) what part of the process do you enjoy the most? Editing, scripting, etc.
3) Most proud thumbnail you made?
And then they go back and polish it to perfection. Look like Bendy 1 (and Poppy), while painfully bad, it’s still miles better than the original release.
And then they go back and polish it to perfection. Look like Bendy 1 (and Poppy), while painfully bad, it’s still miles better than the original release.
And though it could have something to do with me barely on social media. Much lesser well known games that barely market themselves, I hear a lot more talked about.
If they were to leave behind the idea of making the game
And though it could have something to do with me barely on social media. Much lesser well known games that barely market themselves, I hear a lot more talked about.
If they were to leave behind the idea of making the game