Xiruen
xiruen.bsky.social
Xiruen
@xiruen.bsky.social
this guy sucks at drawing
Since I act as Player and DM with the same group of people, nope. They just know I roll comically bad at all times.

Doesn’t matter what dice I use; the dice bot, Owlbear tray, D&DBeyond, my own physical dice, I roll equally bad on all of them.

@writermin.bsky.social
January 29, 2026 at 8:25 PM
steven
January 23, 2026 at 8:38 AM
to be a wee little Goat Farmer in the horrendous world you’ve created not knowing your wife has been replaced/controlled by a parasite for the last 2 weeks
January 22, 2026 at 10:08 PM
it’s hard but it’s fun. i like seeing the contrast between what people can make.
January 20, 2026 at 6:45 AM
congrats on the 3 numbers, mate
January 19, 2026 at 5:36 AM
what are the actual vids?
January 18, 2026 at 5:49 AM
you don’t even have to post the result, just have at it
January 18, 2026 at 5:40 AM
i mean, even if you arent 100% confident, its still a good idea to try
January 18, 2026 at 5:29 AM
The trapdoor did not survive, and the magical explosion that ensued downed half the party.

Worth it.
January 17, 2026 at 12:31 AM
My graviturge used the goliath barbarian as a battering ram to get through a magically locked and reinforced trapdoor.

Doubled their weight. Had them jump. Casted magnify gravity on them and the trapdoor. 200 pound barbarian had become an 400 pound downward projectile.
January 16, 2026 at 11:47 PM
usually just a simple short descriptor once the sketching phase is done, but the sketches themselves i find i often... dont use layers at all, which is more just an i forgor thing than a dont need them thing.

there are a lot of erased lines that could have been saved had i been wiser in that dept
January 16, 2026 at 11:07 PM
tbf, that kind of humour is kinda universal

those jokes are easy to make when you arent flustered by them
January 16, 2026 at 10:18 PM
wow, bsky did NOT make this one look good. remind me to always reformat
January 16, 2026 at 9:05 PM
Some stretch frames might do wonders. One thing I found when animating sprites is that not the entire sheet needs to look good as long as the animation as a whole looks good.
January 16, 2026 at 9:05 PM
I like working with simpler stuff, like pixels and limited pallet.
January 16, 2026 at 8:34 PM
i realized that i accidentally made the doll's forearms too short, but i didnt realize that i forgot basically all of nowhere's wiring and the external drive. i hate it here, but this is why we sketch first
January 16, 2026 at 7:46 AM