Microsoft MVP, ex-demoscene PC/Amiga, ex-Unity […]
[bridged from https://mastodon.social/@xoofx on the fediverse by https://fed.brid.gy/ ]
I'm super thrilled to be able to finally share the project I have been working on in the past months https://retroc64.github.io/ 🥳
Now, Happy Coding with the C64 and .NET! 🚀
#dotnet #c64
I'm super thrilled to be able to finally share the project I have been working on in the past months https://retroc64.github.io/ 🥳
Now, Happy Coding with the C64 and .NET! 🚀
#dotnet #c64
It's the day! 🎉
You can join https://www.dotnetconf.net/ to watch my talk at 3:30PM - CET, only 30 minutes!
#dotnet #c64
The live demo should be pretty cool and the slides will be hopefully entertaining. Now, I just need […]
[Original post on mastodon.social]
It's the day! 🎉
You can join https://www.dotnetconf.net/ to watch my talk at 3:30PM - CET, only 30 minutes!
#dotnet #c64
Here's an anthology!
https://peertube.fenarinarsa.com/w/24nDZWh5ErdKLRUz2M7P1S
#demoscene
Here's an anthology!
https://peertube.fenarinarsa.com/w/24nDZWh5ErdKLRUz2M7P1S
#demoscene
The live demo should be pretty cool and the slides will be hopefully entertaining. Now, I just need […]
[Original post on mastodon.social]
The live demo should be pretty cool and the slides will be hopefully entertaining. Now, I just need […]
[Original post on mastodon.social]
https://www.lunarg.com/lunarg-achieves-vulkan-1-3-conformance-with-kosmickrisp-on-apple-silicon/
https://www.lunarg.com/lunarg-achieves-vulkan-1-3-conformance-with-kosmickrisp-on-apple-silicon/
I should hopefully have something more polished to present! […]
[Original post on mastodon.social]
I should hopefully have something more polished to present! […]
[Original post on mastodon.social]
It took a while, I'm using a different CPU emulator & rewrote much of it in idiomatic C#, but the results are great: it passes 78% of the latest HSVC SID collection (vs 63% for sidreloc 1.0).
The improvement likely comes from full […]
It took a while, I'm using a different CPU emulator & rewrote much of it in idiomatic C#, but the results are great: it passes 78% of the latest HSVC SID collection (vs 63% for sidreloc 1.0).
The improvement likely comes from full […]
I'm curious: has anyone on the Fedi been using it for interesting problems? What's your experience with it?
I'm curious: has anyone on the Fedi been using it for interesting problems? What's your experience with it?
After reading Linus Akesson's great article on C64 SID relocation https://www.linusakesson.net/software/sidreloc/index.php I wanted to port it to my C# C64 libs and needed a 6502 CPU. Yet another sidetrack! 😅
So, I brought a 6502/6510 emulator to […]
After reading Linus Akesson's great article on C64 SID relocation https://www.linusakesson.net/software/sidreloc/index.php I wanted to port it to my C# C64 libs and needed a 6502 CPU. Yet another sidetrack! 😅
So, I brought a 6502/6510 emulator to […]
It's not technically or visually amazing, but it should nicely demonstrate what's possible when coding from C#. 🚀
Oh, and yes, it plays a […]
[Original post on mastodon.social]
It's not technically or visually amazing, but it should nicely demonstrate what's possible when coding from C#. 🚀
Oh, and yes, it plays a […]
[Original post on mastodon.social]
I'm super excited - but now I have just 1 month to finish coding the pieces and […]
[Original post on mastodon.social]
I'm super excited - but now I have just 1 month to finish coding the pieces and […]
[Original post on mastodon.social]
Even if I ever release a demo, I won't retry. Communities too often drift into orthodoxy & "us vs them" vibes. Totally fine if some enjoy that - I don't. ☺️
#c64
Even if I ever release a demo, I won't retry. Communities too often drift into orthodoxy & "us vs them" vibes. Totally fine if some enjoy that - I don't. ☺️
#c64
Even if you think you know them, it is a good read as a reminder! 😎
#dotnet #csharp
Even if you think you know them, it is a good read as a reminder! 😎
#dotnet #csharp
Finally! 🥳 (I'm not going to abuse them, I promise! ☺️)
Still a long way to increase adoption of mastodon, but I hope this feature itself will boost it a bit 🤞
This is available to people on mastodon.online and mastodon.social now! 🎉 coming soon to other servers, when version 4.5 becomes available.
You can also find details of how to control your posts, via the animations in the blog and […]
Finally! 🥳 (I'm not going to abuse them, I promise! ☺️)
Still a long way to increase adoption of mastodon, but I hope this feature itself will boost it a bit 🤞
https://ludicon.com/sparkjs/gltf-demo/
It demonstrates the benefits of real-time texture compression in 3D web apps. It allows you to compare models using traditional KTX2 textures (UASTC and ETC1S) with the same assets compressed as AVIF + […]
https://ludicon.com/sparkjs/gltf-demo/
It demonstrates the benefits of real-time texture compression in 3D web apps. It allows you to compare models using traditional KTX2 textures (UASTC and ETC1S) with the same assets compressed as AVIF + […]
[Original post on mastodon.social]
[Original post on mastodon.social]
I followed the excellent blog series by @WillFlux 👉 https://projectf.io/posts/hello-arty-1/ but also explored the Vivado UI to properly configure the […]
[Original post on mastodon.social]
I followed the excellent blog series by @WillFlux 👉 https://projectf.io/posts/hello-arty-1/ but also explored the Vivado UI to properly configure the […]
[Original post on mastodon.social]
I’m curious to try it out mainly for learning purposes, but I’m also a bit worried it could turn into another rabbit hole I end up abandoning - like what happened to […]
I’m curious to try it out mainly for learning purposes, but I’m also a bit worried it could turn into another rabbit hole I end up abandoning - like what happened to […]
If this is also blocking you from switching over, please upvote 👉 […]
If this is also blocking you from switching over, please upvote 👉 […]