One of the godot-rust maintainers.
Happy new year everyone!🎆
godot-rust.github.io/dev/godot-ru...
Happy new year everyone!🎆
godot-rust.github.io/dev/godot-ru...
Export groups, match_class, easy callables, run_deferred, generic PackedArray and much more!
godot-rust.github.io/dev/septembe...
Export groups, match_class, easy callables, run_deferred, generic PackedArray and much more!
godot-rust.github.io/dev/septembe...
#gamedev #indie #game #fgc #fightinggame #indiegames #gamedesign
blog.crowsneststudio.org/posts/hitbox...
#gamedev #indie #game #fgc #fightinggame #indiegames #gamedesign
blog.crowsneststudio.org/posts/hitbox...
Reach out via DM or to rhapsodyingeek on Discord if you need some lo-poly work done!
Type-safe signals: code-generated custom APIs for connecting/emitting both user-defined and Godot's own signals.
You can now also await signals, effectively introducing async tasks into Rust.
And much more!
godot-rust.github.io/dev/may-2025...
Type-safe signals: code-generated custom APIs for connecting/emitting both user-defined and Godot's own signals.
You can now also await signals, effectively introducing async tasks into Rust.
And much more!
godot-rust.github.io/dev/may-2025...