yuv422.bsky.social
@yuv422.bsky.social
I have used an exe packer to reduce it a bit too. I think the unpacked exe is about 100k. I could save some more space by reducing the number of characters in the font set too. But I'm happy with the current size so I'll probably leave it at that.
November 14, 2025 at 7:11 AM
Yeah I can take a look. It should be doable. I still have the stubs in the code for playing the sfx.
November 14, 2025 at 7:08 AM
Yup that will be included too. It's currently broken at the moment but it should be an easy fix.
October 27, 2025 at 7:46 AM
The lower density ones are easier to recover data from too.
October 26, 2025 at 9:05 AM
Use it and hand wash.
October 20, 2025 at 8:17 AM
That reminds me, I have a course to finish.
September 21, 2025 at 11:43 AM
Hehe I haven't gotten much info. It's usually along the lines of. " Oh it was written in C++ with blah compiler"
September 17, 2025 at 11:29 AM
I love reaching out to the original programmers of the old games that I'm reverse engineering.
"Hey can you tell me why you did XYZ in the code you wrote over 30 years ago."
September 16, 2025 at 9:23 AM
It's important to stay hydrated.
September 14, 2025 at 12:06 PM
This is very cool. I took a look at winter challenge a few years back. I only got as far as unpacking the data files. I got scared off by the overlays. github.com/yuv422/winte...
GitHub - yuv422/winter_challenge_util: Utilities for hacking the MS-DOS game - The Games: Winter Challenge
Utilities for hacking the MS-DOS game - The Games: Winter Challenge - yuv422/winter_challenge_util
github.com
August 17, 2025 at 12:28 PM
I read your post as... for "The Drifter 2" and started getting very excited.
August 15, 2025 at 9:35 AM
Looks like there is a capture of the website listed on that image on the Internet archive. web.archive.org/web/20001206...
Ultizurk Games
The Ultizurk games are a series of terrific shareware role-playing games (RPGs) with the basic look-and-feel of the Ultima commercially- released games. They are DOS-based games, but I've had no prob...
web.archive.org
August 13, 2025 at 9:44 AM