Daniel André
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zegenie.bsky.social
Daniel André
@zegenie.bsky.social
The Peter André of game dev.

Full-stack dev by day, game dev by night. Pretending to adult when I'm not at the computer.

Founder of @thegodotbarn.com
Currently making @folklandsgame.bsky.social
Vanskelig å finne en god respons med munnen full av mintsjokolade
October 27, 2025 at 10:30 AM
Same just always looking for implementation specifics instead of enjoying the game 😅
September 17, 2025 at 1:42 PM
I realize now your question wasn't necessarily about how to do it for Steam / SteamOS so maybe not a helpful response 😅
September 8, 2025 at 4:00 PM
The @godotsteam.com extension exposes the native steam virtual input trigger apis, so that's what we use for handling the steam deck, specifically.

Haven't checked for other platforms, but as long as you can detect steam os, it should be enough.
September 8, 2025 at 3:57 PM