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zeromatter.bsky.social
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@zeromatter.bsky.social
hobbyist artist (multifandom, studies, etc)
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curious to hear what these are, knowing that you also 100% the game

granted I just played it and benefitted from a handful of patches that demonstrate that even they realized that some of that friction was a bit much, but I don’t really recall anything super egregious
January 15, 2026 at 6:54 PM
any issues or frustrations I had with this game felt largely immaterial within minutes of eventually overcoming them, and what is left is a top-tier metroidvania that stands with the likes of ori 2 and my favorite games in the metroid series

10/10, will be back to pharloom someday
January 14, 2026 at 10:49 PM
a stunning visual experience with a strong if straightforward narrative and a protagonist whose personal journey and interactions with the world around her are so meticulously crafted that they goad you forward into leaving no stone unturned in a way that hollow knight never managed to do for me
January 14, 2026 at 10:49 PM
...and exploration that much more satisfying and rewarding

so much of the online discussion surrounding silksong is fixated on its difficulty and either a celebration of that difficulty or repudiation of the game because of it that I think it detracts from what it is at its core,
January 14, 2026 at 10:49 PM
i will need to reflect on why i enjoyed this so much relative to hollow knight because so many ideas are reinforced and double-downed on in this game, but i think much has to do with hornet being one of the best-characterized protagonists in a metroidvania in addition to her kit making movement...
January 14, 2026 at 10:20 PM
thank you!! I wanted to play off the light/dark interplay idea that is so prevalent with this chapter and this fight, and given how much water = darkness in deltarune, it seemed fitting
December 31, 2025 at 9:11 PM
holding you to it 🗿
December 26, 2025 at 4:53 AM
and Kalos needs it way more with all the loose ends that were never resolved with no Pokemon Z

I think there’s potential for this if they’re very intentional with the limited scope and pack it with things to do, unlike scvi’s open world areas and towns which imo were kinda meh/ uninteresting
March 4, 2025 at 7:36 AM
I agree with you that the trailer leaves something to be desired, but I’m also cautiously optimistic that this does for Kalos what Arceus did for Sinnoh in that it revisits an old region and adds to the history or lore of that region (in this case, telling a brand new story)
March 4, 2025 at 7:36 AM