It's time we moved past counting squares for the rest of our lives to play a damn ttrpg.
It's time we moved past counting squares for the rest of our lives to play a damn ttrpg.
There are a lot of them, and they aren't clean procedures.
Artwork is cool. I like the cards in particular. The character sheet design is good. The book was laid out by someone who understands good UX.
There are a lot of them, and they aren't clean procedures.
Artwork is cool. I like the cards in particular. The character sheet design is good. The book was laid out by someone who understands good UX.
It’s always “pay artists,” right up until paying artists means they can’t get their free PDFs.
It’s always “pay artists,” right up until paying artists means they can’t get their free PDFs.
They can hold one idea or the other, just not both at the same time.
They can hold one idea or the other, just not both at the same time.
It’s always “pay artists,” right up until paying artists means they can’t get their free PDFs.
It’s always “pay artists,” right up until paying artists means they can’t get their free PDFs.
Rather that a constant flow of adventures/free content/ever-presence in spaces with ppl that are fighting for the same customer's attention.
Rather that a constant flow of adventures/free content/ever-presence in spaces with ppl that are fighting for the same customer's attention.